Al Rilma Open Beta Patch 3 Changelog
[p][/p]General Fixes
- [p]Added campaign regulations page drop down to sandbox[/p][/*]
- [p]Fixed issue with text fixture rendering in some situations[/p][/*]
- [p]Fixed tire stats to now update when entering the wheels tab[/p][/*]
- [p]Fixed forced induction prestige bonus listed as Fuel Injected in detailed stats[/p][/*]
- [p]Fixed issue with acceleration graph data[/p][/*]
- [p]Fixed car designer glowing bright white with raytracing turned on[/p][/*]
- [p]Fixed negative techpool with major positive quality not adding appropriate costs[/p][/*]
- [p]Fixed techpool for body unlocks not being displayed correctly[/p][/*]
- [p]Fixed lua error resulting from a deleted engine in a completed car[/p][/*]
- [p]Fixed sandbox car/engine search query being applied to campaign[/p][/*]
- [p]Fixed relative cost widget calculation being one step behind[/p][/*]
- [p]Fixed roof set to Glass instead of Body for car body 05-EU[/p][/*]
- [p]Fixed typo in 2D fixture offset value textbox[/p][/*]
Campaign Fixes
- [p]Tweaked strength of score multiplier progression for demographic market focus[/p][/*]
- [p]Changed emissions credits to be applied right now on month instead of next year[/p][/*]
- [p]Removed legacy difficulty multipliers for plot and factory size[/p][/*]
- [p]Updated factory "Item Selection" bottom UI and info text[/p][/*]
- [p]Updated campaign setup info display to show new relevant settings[/p][/*]
- [p]Fixed issue where engineering time became sky high for no apparent reason[/p][/*]
- [p]Fixed engineering time calculation issues changing to different trim bodies[/p][/*]
- [p]Fixed facelifts that are not yet signed off affecting sales[/p][/*]
- [p]Fixed issue where factories would not hire extra required staff[/p][/*]
- [p]Fixed an issue where preorders would change upon facelift creation[/p][/*]
- [p]Fixed electronics lab HQ addon not adding to driver assist tech correctly[/p][/*]
- [p]Fixed issue where revenue & expenses displays wrong in some months[/p][/*]
- [p]Fixed emissions credits missing from finances pie chart[/p][/*]
- [p]Fixed logic around deleting the last trim / variant in a facelift[/p][/*]
- [p]Fixed a lua error where a car's base price would be Null in a car project[/p][/*]
- [p]Fixed sorting issue with transactions list for details and amount[/p][/*]
- [p]Fixed HQ addon tooltips to now display unlock year[/p][/*]
- [p]Fixed a lua error occurring when refinancing a factory[/p][/*]
- [p]Fixed negative factory retooling costs showing refresh cost warning[/p][/*]
- [p]Fixed scaling down your factory resulting in a negative loan[/p][/*]
- [p]Fixed base and current tech title tooltip in R&D screen being old[/p][/*]
BeamNG Exporter
- [p]Improved automatic clutch to avoid synchro damage[/p][/*]
- [p]Fixed engine inertia increasing with boost[/p][/*]