Fixes & Improvements
- Fixed acceleration / traction graph scaling issue disappearing acceleration line
- Fixed power steering warning showing up twice
- Fixed traction tests lua error and not populating the offroad stats
- Fixed finishing an engine half populating demographics side panel
- Fixed gearbox warning showing up on incomplete cars
- Fixed factory staff requirements not updating in parts of the factory UI
- Fixed quality slider tooltips with partially broken/empty formatting
- Fixed gearbox torque limit number not converting to lb/ft
- Fixed engine factories always hiring 3 shifts worth of staff, now the minimum is 0.5 shifts
- Fixed convertible options not accumulating any familiarity
- Fixed lua error changing forecaster target years
- Added expenses pie chart segment for over-staffing costs on factories
- Tweaked desirability datafield coloring in main campaign hub to look less tragic
- Fixed loading a trim in a new facelift not triggering a recalc
- Changed gearbox ratio range reliability penalty to kick in at 1.0 inteaad of 0.9
- Increased PU and ET costs of double wishbone and pushrod suspension
Exporter Changes
- Fixed cars not appearing on the car selection page
- Fixed 2WD drivemode not having a unique UI color
- Tweaked subframe weight
- Added minimum throttle limits to traction control
- Fixed Issue where some cars would not appear in Vehicle Selector
- Fixed Issue where Beam would pick up new mod zips to quickly and think the zip is corrupt
