[b]Release Note:[/b] We are releasing this to the [b]Open Beta[/b] [b]branch[/b] of the game first and about 24h later to the main public branch of the game for everyone... just as a precaution!
Al Rilma - Patch 1 Changelog
In this first patch to the now fully-released Al Rilma update, we have fixed several important issues that have come to light with so many new eyes on the new update. Fixes to campaign-wrecking returned deposits, cheating banks out of part of their hard-earned interest payments, awful turbo intercoolers, and limited test track acceleration, are some highlights.
General
Increased load margin for tires blowing in regards to popping in tests
Added random country button to new engine / car ui
Added new tutorial videos to tutorials tab
Removed "Open Beta" text from game version
Fixed turbo intercooler having way too low efficiency
Fixed test track sim not getting correct acceleration behavior
Fixed deselected catalytic converter leading to a lua error
Fixed advanced supercharger control not providing clutch benefits
Fixed being able to scroll the variant / trim year up to 2021
Fixed AI tuning of engines not properly tuning spring stiffness
Fixed reliability stat showing in gearbox info to the correct one
Fixed spawning a car twice in photoscenes only spawning suspension
Fixed effective body tech date saying "Declemba? year"
Campaign
Fixed a major bug in the calculation of preorders deposit refund costs
Fixed loan interest rates not being correct after being signed off
Fixed UI issue where % margin price of trims would reset in forecaster
Fixed a load balancing issue with outsourced factories vs own
Fixed factory overstaffing warnings not triggering correctly
Fixed factory items produced per month only updating to lower numbers
Art
Fixed MFI box fuel connectors not connecting
Fixed pipes not despawning when selection made invalid
Fixed machined surfaces missing from SOHC V60 heads
Multiplayer
Added regulations panel access in multiplayer scenarios from the top bar
Added WES requirements appearing on generated scenarios
Fixed player rank UI not updating correctly
Fixed issue with scenario generation of 0-100 time in early years
We will continue to fix bugs and polish up the game some more before the winter holidays!
Cheers
