Changelog Al Rilma Open Beta Patch 9
[p][/p]General
- [p]Fixed intercooler weight for superchargers missing[/p][/*]
- [p]Added grades to aspiration types for reliability and loudness[/p][/*]
- [p]Moved challenge mode to practice mode on multiplayer tab[/p][/*]
- [p]Added throttle response dependencies on number of carbs and fuel system type[/p][/*]
- [p]Fixed safety part list not taking techpool into account for selected decade[/p][/*]
- [p]Tweaked multi-carb reliability progression and buffed DCOE reliability[/p][/*]
- [p]Changed new softbody exporting option to now be the default[/p][/*]
- [p]Fixed the trim name not being displayed in the compare car selection screen[/p][/*]
- [p]Fixed issue with engine size arrows not appearing when turned on[/p][/*]
- [p]Fixed negative throttle response values being possible[/p][/*]
- [p]Fixed gearbox sometimes being stuck below 1 kph with manual / sequential[/p][/*]
- [p]Fixed fundamental chassis node shaking in BeamNG exports[/p][/*]
General UI
- [p]Fixed some tooltips missing in research section campaign hub[/p][/*]
- [p]Fixed engine reliability calculation being behind one step on part change[/p][/*]
- [p]Fixed text for responsiveness calculation showing wrong in detailed stats[/p][/*]
Campaign
- [p]Added factory size info to factory shifts tooltip in main hub[/p][/*]
- [p]Fixed micro factory not registering as a factory in beginning dialogue[/p][/*]
- [p]Fixed factory efficiency not being displayed in new facelift setup[/p][/*]
- [p]Limit cash loans to a maximum one per month[/p][/*]
- [p]Fixed sorting of trims on markets screen tooltip to sort by sales[/p][/*]
- [p]Fixed UI layering issues with stock manager in main hub[/p][/*]
- [p]Fixed false positive warning for no project assigned to factory[/p][/*]
- [p]Improved strings in trim stock graph and add datafield for stock[/p][/*]
- [p]Fixed calculations sometimes getting stuck in forecaster[/p][/*]
- [p]Fixed project warning flashers to only trigger on a complete project[/p][/*]
- [p]Fixed issue with regulation screen region selection behavior[/p][/*]
Art
- [p]Fixed dump pipes twisting on single turbo front engined rear wheel drives[/p][/*]
- [p]Fixed wrong headers loading for v10 turbo on incomplete engine[/p][/*]
- [p]Fixed part of MFI fuel system not hiding when using advanced trim settings to hide engine[/p][/*]
- [p]Added animatic offset, rotation, scale, copy/pasting, automatic loading of last animatic[/p][/*]
- [p]Fixed the tire shader having a big performance impact on low-end machines[/p][/*]
Scenarios & Multiplayer
- [p]Fixed some car scenarios getting price perception penalties[/p][/*]
- [p]Fixed UI colors not updating when returning from practice scenario[/p][/*]
- [p]Fixed crash in multiplayer practice mode when selecting difficulty[/p][/*]
- [p]Fixed multiplayer server not launching properly on first open of multiplayer screen[/p][/*]
- [p]Fixed wrong password not sending you back to main menu[/p][/*]
