- The fast travel button (and a few others) also respond to LMB if you changed the bindings for the 'build' or 'move order' away from LMB
- Changed windows app icon (lemme know if this is nicer).
- lowered ground fog a bit.,
- improved sun effect and reflection in the ocean
- fiddled with the holy color gradients to add more color subtlety
- improved lava/volcanoes visuals
- made waves a bit smoother
- fixed water/buoyance discrepencies
- fixed giant invisible sink hole in water at game start
- increased total conquest wave cooldown
- rebalanced the hammerhead and skullship , price and small hp increase
- made the top tier war waves a bit more "mixed units"
- fix the volcano fog on the edge
- fixed hungarian language
- buffed hammerhead and skullship
- renamed the bannerless capital ship to "caldera" in honor of the famous Ursee prison
- Changed the war-wave system to provide more mixed units pern wave
- Changed the war wave system also spawn some more diverse untis like razor beetles, ormir and verne ships
- Darkened the ocean a bit to make things feel less "underwater"
- balanced how many floors and balconies and foundations you need to max the amount of unit output a commander has.
- Added page nrs to the ingame help as folks where missing there are 11 pages of help there (oops)
- Made it that enemy fortresses cannot spawn in the maw or over the edge
News Liste Bulwark: Falconeer Chronicles
Release:
Genre:
Strategie
Entwickler:
Tomas Sala
Vertrieb:
Wired Productions
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop