A small QoL patch
[p]I made a small patch to the beta branch (game properties/betas) today.Here's the changelist
-Waves are spaced out more over time in regular play (300% more duration), they remain as hectic and unchanged in Total Conquest. just for regular play.
-you can select harbor endpoints from the sky, not just startpoints, makes managements a tiny bit easier.
-I noticed someone mentioning the "hold" mechanic to open the harbor or commander menus was unclear at the start. And I can imagine people not being used to this and thus missing tons of content.
So I made a quick fix,, if you click the harbors or command tower or question marks, you will always see the circle progression bar for a second , but if you just click it doesn't fully make the circle. Sort of a hint that you need to press longer. Hopefully that's an intuitive way to make it clearer.
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Please leave a review!
[p]Today I am going to ask that if anyone hasn't left a review yet for Bulwark or especially the Falconeer and you have it in your library to please do that. It's the daily deal for the Falconeer Remaster and truly needs all the help it can get. Cuz this daily deal is a huge step in funding Ancient Waves and more Bulwark content. Reviews help draw in new audiences and simply an important step to success, its super appreciated.
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