[/p][p]This is the last mixed/QoL patch until the Behemoth free content expansion coming hopefully later this summer ;) Hope this one is good and let me know if it feels good or if you spot new issues. the Fog of War is a community request that I think is a really nice overall addition, nothing to drastic but should give players a bit better sense of progression thru exploration. [/p][p]New Features:[/p]
- [p]Added fog of war on the map[/p][/*]
- [p]fog of war is removed by discovering settlements[/p][/*]
- [p]fog of war is removed by building in an area [/p][/*]
- [p]fog of war is removed by visiting fixed purchasable locations.[/p][/*]
- [p]Added the resources a settlement will trade underneath its highlighted world icon (ingame)[/p][/*]
- [p]Added the resources a settlement will trade underneath its name on the map[/p][/*]
- [p]Resource locations near other faction settlements are now owned[/p][/*]
- [p]Highlighting a resource location will show if they are owned in red, [/p][/*]
- [p]Highlighting a resource location will show the owning faction [/p][p]Not much to see here, move along.[img src="https://clan.akamai.steamstatic.com/images/42854035/3d6467ab58bf055bfb24f1c357dcaf66bee446a0.png"][/img][/p][/*]
- [p]Increased the zoom out/height of the camera to go from a max of 120 to 160[/p][/*]
- [p]Added pyro rockets to the Verne , both in practice and inventory[/p][/*]
- [p]Improved the formation flying of capital airships so they are behind and above the plane of the surveyor , and in tighter formation (less bumping)[/p][/*]
- [p]Resource locations near tradable settlements have the largest capacities of 250 units on the map.[/p][/*]
- [p]Resource locations range indication is capped at about a 100 units, so the amount will show but the rings won't grow larger , for practical reasons [/p][p]So high[img src="https://clan.akamai.steamstatic.com/images/42854035/9ef750eb6e387672e36f231a0a2b94a9b4cd7857.png"][/img]So gold [img src="https://clan.akamai.steamstatic.com/images/42854035/938ffa2fed3bca109d733e6470dda0edc90733e1.png"][/img][/p][/*]
- [p]tweaked the lighting and atmospherics to make the sunrises cleaner[/p][/*]
- [p]Golden hour isn't as golden in every direction (the horizon opposite the sun is still blue-ish, the ocean too so it looks less exaggerated. [/p][/*]
- [p]improved the quality and lights on various props[/p][/*]
- [p]Added some small details like, anchors, rivets and railings to various ships[/p][/*]
- [p]Improved the Imperial tradesman ship, cuz it was ugly (edited)[/p][/*]
- [p]Improved model and shader for Crabton Boss[/p][/*]
- [p]Improved shader for murenal[/p][/*]
- [p]Improved model and shader for the Mosaurs, making them look a lot better. Look at the anchors on that one.. [img src="https://clan.akamai.steamstatic.com/images/42854035/06d43d0d82d68d9dfce784348c5e6776c23dccbb.png"][/img][/p][/*]
- [p]trade resources hidden in freebuild mode[/p][/*]
- [p]Free roaming warships hidden in freebuild[/p][/*]
- [p]Dialogue text popup in captain selector improved.[/p][/*]
- [p]Fixed broken airship previews in inventory screen [/p][/*]