Hi Everyone, it's time to release the latest Beta Patch into the wild.
This is the last mixed/QoL patch until the Behemoth free content expansion coming hopefully later this summer ;) Hope this one is good and let me know if it feels good or if you spot new issues. the Fog of War is a community request that I think is a really nice overall addition, nothing to drastic but should give players a bit better sense of progression thru exploration.
New Features:
Added fog of war on the map
fog of war is removed by discovering settlements
fog of war is removed by building in an area
fog of war is removed by visiting fixed purchasable locations.
Added the resources a settlement will trade underneath its highlighted world icon (ingame)
Added the resources a settlement will trade underneath its name on the map
Resource locations near other faction settlements are now owned
Highlighting a resource location will show if they are owned in red,
Highlighting a resource location will show the owning faction
[i]Not much to see here, move along.[/i][img src="https://clan.akamai.steamstatic.com/images/42854035/3d6467ab58bf055bfb24f1c357dcaf66bee446a0.png"][/img]
QoL and Balancing improvements:
Increased the zoom out/height of the camera to go from a max of 120 to 160
Added pyro rockets to the Verne , both in practice and inventory
Improved the formation flying of capital airships so they are behind and above the plane of the surveyor , and in tighter formation (less bumping)
Resource locations near tradable settlements have the largest capacities of 250 units on the map.
Resource locations range indication is capped at about a 100 units, so the amount will show but the rings won't grow larger , for practical reasons
[i]So high[/i][img src="https://clan.akamai.steamstatic.com/images/42854035/9ef750eb6e387672e36f231a0a2b94a9b4cd7857.png"][/img][i]So gold[/i] [img src="https://clan.akamai.steamstatic.com/images/42854035/938ffa2fed3bca109d733e6470dda0edc90733e1.png"][/img]
Visual Overhaul:
tweaked the lighting and atmospherics to make the sunrises cleaner
Golden hour isn't as golden in every direction (the horizon opposite the sun is still blue-ish, the ocean too so it looks less exaggerated.
improved the quality and lights on various props
Added some small details like, anchors, rivets and railings to various ships
Improved the Imperial tradesman ship, cuz it was ugly (edited)
Improved model and shader for Crabton Boss
Improved shader for murenal
Improved model and shader for the Mosaurs, making them look a lot better. [i]Look at the anchors on that one..[/i] [img src="https://clan.akamai.steamstatic.com/images/42854035/06d43d0d82d68d9dfce784348c5e6776c23dccbb.png"][/img]
Bugs and fixes:
trade resources hidden in freebuild mode
Free roaming warships hidden in freebuild
Dialogue text popup in captain selector improved.
Fixed broken airship previews in inventory screen
Thanks for the support and notify me of any issues ;) On with the Behemoth!
