We noticed that, under certain conditions, the exploration could get stuck at 70%, in which case the task had to be restarted or another one completed first. This has been fixed with this update. We also received feedback that the water is not distinctive enough from the roads and could be a a bit more blue.
- Fixed an issue where region discovery could stop at 70% if discovery work was completed first and items were used for other purposes in the meantime.
- The water has been made bluer to make it more distinct from the roads, and it looks prettier.
Thanks for the reports and your ongoing support!
Your Team Kerzoven ????
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