???? Barns & Animals[/p]
- [p]Barns now better manage runaway animals[/p][/*]
- [p]Barns have more reserve slots to control population[/p][/*]
- [p]Oldest animals are now prioritized for gutting[/p][/*]
- [p]Products from slaughtered animals now count in production stats[/p][/*]
- [p]Tamed animals are less disturbed by nearby humans or wild animals[/p][/*]
- [p]Improved logic for animal relocation: now tries barns/homes first before sending them to market or center[/p][/*]
????️ UI & Gameplay Improvements[/p]
- [p]Added comfort and sleep tooltips to UI[/p][/*]
- [p]Intro & welcome screen can now be advanced with a mouse click[/p][/*]
- [p]Clarified you can use any button to progress the intro story[/p][/*]
- [p]Better handling of humans/animals when starving and thirsty simultaneously[/p][/*]
- [p]Added aging weaknesses for very old characters:[/p][/*]
- [p]New weakness stage at 80+[/p][/*]
- [p]Final weakness stage at 100+ to avoid immortality ????[/p][/*]
- [p]Limited central popup messages to 8 to prevent spam when inviting large groups[/p][/*]
???? Bug Fixes[/p]
- [p]Fixed “yummy” spelling[/p][/*]
- [p]Fixed typo in forge upgrade costs[/p][/*]
- [p]Clicking minimap no longer accidentally places roads/buildings[/p][/*]
- [p]Animal selection menu no longer covers the minimap[/p][/*]
- [p]Fixed crash when an animal dies while leaving the map and saving occurs right after[/p][/*]
???? We’ve just reached 200 Steam reviews. Thank you so much for the love and support![/p][p]It means the world to our small team. ???? If you haven’t yet, leaving a review helps us more than you know![/p][p]
???? And don’t forget: Of Life and Land will be 40% off during the Steam Summer Sale!☀️[/p][p]Team Of Life and Land ????
[img src="https://clan.akamai.steamstatic.com/images/41146497/764f19c89b8e821a277c43cd4af2ed5c49690922.png"][/img][/p]
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