Here’s another small update focused on stability, balance, and small UI improvements. Thanks again for your feedback and crash reports! ????
???? Reviews
As always, we would be super happy if you could let us know how you liked Of Life and Land with a review.
???? Improvements & Balancing
- Increased default inventory space of the open dairy to better interact with root cellar storage.
- Increased Twitch emote duration.
- Balanced wheat field and garden bed: better flood resistance and deeper root access.
- The church and cathedral can now prepare services using milk or wine instead of only honey.
- Added separate storage for fruits and exotic fruits to reduce storage conflicts.
- Slightly adjusted groundwater values under waterfalls.
- Buffed immigration bonuses for T1–T3 and slightly reduced them for T6–T7.
- Improved UI visibility for road & deconstruction tools.
- Made inactive spin boxes in the market less transparent for better clarity.
- Fixed a bug where wheat fields appeared fully grown in the UI while flooded.
???? Crash Fixes
- Fixed a crash when inspecting the faith or thirst need of a deceased villager.
- Fixed a rare crash caused by uninitialized agent positions during dirt simulation.
- Fixed a crash in the world timer by marking certain data fields as immutable.
- Fixed a graphics pipeline issue caused by background apps interfering.
Thanks for helping us make Of Life and Land what it is today ????
Your Team Kerzoven ????
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