- Added extended tooltip functionality for ‘accept task’ prompts.
- Modders can now customize button text for those prompts.
- If ‘Train Children’ is enabled at the guild house, only children ages 6–9 will start an apprenticeship (duration still 4+ years).
- This prevents older kids from getting locked into an apprenticeship until well past 16.
- If both ‘Train Children’ and ‘Train Adults’ are enabled, everyone can start as before.
- Retired individuals, apprentices, and babies are now clearly marked in the UI.
- Workload info is more transparent for these special statuses.
- Fixed an incorrect tile on the frozen island map.
- Made titles, text, and descriptions optional for CheckDay entries in scenarios.
- Improved house locking mechanics and the eviction system for more consistent behavior.
- Resolved rare crashes related to job scheduling, working hour inspections, and faction class counts.
- Fixed an issue where a dead animal could spread sickness if thrown into the barn.
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