We’ve just released a small update to fix some rare crashes and improve stability after the full release. Thanks again for all your feedback and reports. If you would like to give us some feedback or report a bug, please join us on Discord. It really helps! ????

???? Reviews
As always, we would be super happy if you could let us know how you liked Of Life and Land with a review.
???? Fixes & Improvements:
- Fixed the double “or” in the tutorial text (“Press the B key or or click…”).
- The faction building list is now sorted alphabetically.
- New sound when selecting a building in the construction UI.
- Improved the resource check for secured gates.
- Bigger precondition text box for longer messages.
- The collapse button for the building menu is now easier to see.
- The building menu now remembers if it was collapsed or open.
- Animals can no longer access the food crate directly in the Kerzoven scenario.
- Reduced wetness in the northern valley to improve early farming.
???? Crash Fixes:
- Fixed a rare crash during auto saves + reduced memory usage.
- Fixed crash when an AI tooltip was called on a missing animal.
- Fixed a rare multi-threading crash related to agent backtracking.
- Improved thread safety for inventory tracking.
- Fixed rare pathfinding issue when a construction site is removed while being targeted.
- Fixed potential crash during simultaneous save and state update.
Thank you again for your support and happy building!
Team Of Life and Land ????
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