[b]Patch Notes 2025.03.13[/b]
[b]New Features:[/b]
Added Item UI to track item production, consumption, storage, and upgrade usage.
Introduced alternative faith buildings to expand spiritual options in your settlement.
The root cellar can now store cheese.
[b]Gameplay & Balancing:[/b]
Pregnancy duration adjusted to match human aging speed.
Slightly reduced apprenticeship time for better progression.
[b]Children & Apprenticeships:[/b]
Kids can quit their apprenticeship if they make no progress.
If the educate children policy is off, apprentices can quit when needed.
Apprentices will no longer upgrade buildings where no one is working.
[b]UI & UX Improvements:[/b]
Speed settings now visually display 1/10 of the old speed for better clarity.
Community centre immigration UI is now clearer and has an improved layout.
Needs UI: Improved color markings when someone is learning.
[b]Bug Fixes & Stability:[/b]
Fixed rare crashes related to
Trade history updates.
AI losing items during delivery after loading a save.
Faction UI collecting data at the same time someone died.
Need UI tooltip requesting a location list during an update.
Modding: Automatically fixes building rights if missing when people are already present on the map.
[b]Additional Improvements:[/b]
Diplomacy quests in Kerzoven have been made more engaging.
Added candle models to small light sources for better visual detail.
Enjoy the update, and let us know what you think! Thanks for your continued feedback and support! ❤️
[u][b]Your Team Kerzoven ????[/b][/u]
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[th][url=https://discord.gg/kerzoven-674634347684298763]
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[th][url=https://store.steampowered.com/publisher/Metaroot]
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