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[b]Patch notes:[/b]
- Stairs will now upgrade to stone if they are connected to a stone road.
- Cows, hares, and rats now have a concept for 'being at home' as well.
- Foxes, wolves and rabbits will clean their den if it is dirty, cats and raccoons now have a need to be clean too.
- Improved how animal groups with a hierarchy move and made it more performant as well.
- Fruit trees, cactus and palm trees can now also be fertilised.
- Made the collection process clearer for picking fruit in different climates.
- Changed the honey count to make it clear which part of the honey can be collected from bees, as they need some for themselves.
- Fixed an issue where the barn capacity and fodder type was incorrectly set after reloading the game for certain animal types.
- Fixed an issue where the progression for road construction sites were not saved.
- Improved the windmill visuals to make it more clear where the walk areas are.
- buffed the hunters weapon and reduces the defence of cows to make it reasonable to hunt them
- Fixed a problem where the item grid in the reallocation view was not showing the correct stock if it was 0 on the selected map.
- Animals and humans now correctly start at the age of 0.
- Fixed typo showing the wrong tier requirement in the T6 & T7 progression quest.
