News Liste Dungeon Stalkers

Dev Blog #8
Dungeon Stalkers
29.05.25 10:39 Community Announcements
Hello Stalkers!

The Final Test of Dungeon Stalkers is approaching on June 25, 2025.
As we prepare for this final phase, we would like to reflect on the previous issues and concerns surrounding Dungeon Stalkers, share our internal deliberations, and explain the direction we’ve taken in development.
________________________________________

1. Controversy over Genre Similarities and Lack of Originality




After the third test in August 2024, our development team redefined the game as a "light extraction" genre to enhance its competitiveness and sustainability.
Rather than launching as a fast follower of the existing genre, we prioritized adapting to the shifting market trends. Compared to when we first began development, the current gaming landscape places significantly more value on players' time and emphasizes solo-focused gameplay. One failed escape led to a more severe punishment than ever.
We've seen many excellent games strictly follow genre norms but ultimately fail to overcome these market challenges. So we knew we had to evolve.
In our efforts to survive and stand out, we adopted the term "light extraction" as a unique identity.
An example of us taking this new direction is how we simplified the game into three main modes:
  • Quick Match Mode (a casual competitive mode without equipment loss)
  • Ranked Mode (high risk, high reward)
  • Adventure Mode (PvE-focused co-op exploration)

Each mode supports different playstyles:

Quick Match (3-player / solo)



This PvEvP mode protects equipped gear and is designed to offer a lighter, more accessible extraction experience.
There are no shrinking zones and fixed escape routes are available, reducing pressure around survival and escape. Players can focus on fast-paced, aggressive gameplay, and even if they fail to escape, it’s easy to jump into the next match.

Ranked Match (3-player)



This PvEvP mode does not protect your equipment, embracing the intense tension unique to extraction games.
It offers higher-tier rewards, but with stronger monsters, shrinking zones, and no fixed escape routes.
This mode is deliberately designed to challenge player expectations and push their resource limits.
Survival is tough, and escape failure is common—ideal for players seeking tense, high-stakes looting and decision-making.

Adventure Mode



A PvE-only mode with no hostile players.
It’s meant to offer satisfaction through combat with monsters and dungeon exploration, with rewards slowly accumulating in your stash.
Once players are familiar with the monsters, the stress level is minimal—making it perfect for those who want a relaxing end to the day, exploring dungeons with charming Stalkers and filling their bags with loot.
Most content is available through this mode, and PvP is never forced by the system or content.

2. Balance



Balance encompasses many intertwined issues.
Key problems we tackled:
  • Melee characters had lower survivability compared to ranged ones.
  • Random equipment options had too much impact.
  • Matchmaking did not account for equipment strength, often pairing under-geared players against opponents with absurdly powerful gear, leading to unfair and frustrating losses.


Difficulty Adjustments


We rebalanced class skills and monster difficulty, and added armor repair items to improve melee character survivability.

Matchmaking Improvements


We introduced MMR (matchmaking rating) and gear score, enabling tier-based matchmaking to ensure more balanced pairings.

Future Plans


We plan to further tune Ranked Mode difficulty and add a teaming penalty system.

3. Farming and Reward Satisfaction



Previously, item variety was lacking, and there were no "jackpot" high-value items.
Low-tier treasure items were basically dead weight in your inventory.
Through improvements, we’ve added:
  • Valuable items that you would want to keep in your safe bag
  • High-grade crafting materials
  • Rare monster collectibles
  • Fixed structural issues with treasure items, enhancing their relative value


Farming Variety



More content = more item types: legendary crafting materials, rare resources, collectibles, treasures, etc.
We've focused on diversifying the decision-making around what to take in your limited inventory space.


Treasure Item System Overhaul



Treasure items now stack by rarity, allowing more efficient use of inventory slots.
Even low-rarity treasures can be collected in bulk to achieve high value.


Adventure Coins



A new universal currency earned through any form of gameplay.
They can be spent on rune systems, seasonal content rewards, and eventually to purchase Stalkers themselves.


Blueprints



Unresetting seasonal rewards called Blueprints were added as a final seasonal goal.
We’re developing content that allows players to craft legendary items with these, especially during Early Access.
A few of these crafting experiences will be available during the Final Test.

4. Server and Technical Issues



To address the technical issues reported in previous tests, we took several actions:

Anti-Cheat & Lag



We enhanced our anti-cheat solution and server-side validation to reduce both lag and cheating.


Kill Cam & Reporting



Kill cam and a connected reporting system were added to help trace and remove cheaters.
We plan to improve this with a more advanced ban/report system in the future.

5. UI/UX & New Player Accessibility



We overhauled the entire UI and made broad UX improvements.
You’ll be able to experience the updated interface in the Final Test.

Future Plans



Post-Final Test, we’ll update the lobby scene and in-game HUD.


6. Character Design Issue



We remain open-minded on how to best express the appeal of our characters and are committed to not repeating past mistakes.
We are sincerely sorry to all the users who supported us, and we understand it won’t be easy to regain your trust.
We ask that you continue to watch our new Stalkers and costumes—and keep giving us feedback and criticism to help us stay on track.

Body Shape Adjustments



Hilda has been modified, with bigger proportions to fit a bigger torso size.




Costumes



We’ve added a variety of new costumes, with more planned.

________________________________________

It’s been a long time since we last showcased the game.
Looking back, Dungeon Stalkers had many flaws and failed to carve out a competitive edge in the market.
Without refining the game over time, we would have remained just a faint star among countless outstanding titles from talented studios.
Thanks to long, dedicated efforts, Dungeon Stalkers is still far from perfect, but it has finally taken shape—enough to show itself to all of you.
Through the Final Test and Early Access, the game will continue to grow in a clearer direction, shaped by your feedback.
We hope you’ll join us on that journey.
We look forward to meeting you in the dungeon.
Thank you.
Logo for Dungeon Stalkers
Release: Genre: Action-Rollenspiel Entwickler: Action Square Vertrieb: Action Square Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Dev Blog #8
Dungeon Stalkers
29.05.25 10:39 Community Announcements
Final Test Announcement
Dungeon Stalkers
23.05.25 10:23 Community Announcements
Development Status + Dev Gameplay test video
Dungeon Stalkers
13.05.25 03:27 Community Announcements
Dev Blog #7
Dungeon Stalkers
10.04.25 08:00 Community Announcements
Dev Blog #6
Dungeon Stalkers
21.02.25 08:00 Community Announcements
Dev Blog #5
Dungeon Stalkers
23.01.25 08:00 Community Announcements
Dev Blog #4
Dungeon Stalkers
26.12.24 08:00 Community Announcements
[CM Note] Happy Holidays!
Dungeon Stalkers
24.12.24 08:00 Community Announcements
[CM Note] CM Celine and Teru's Sneak Peek at Dungeon Stalkers Development!
Dungeon Stalkers
20.12.24 08:00 Community Announcements
[CM Note] Super trendy hat in the nearby towns
Dungeon Stalkers
05.12.24 09:29 Community Announcements
Dev Blog #3
Dungeon Stalkers
27.11.24 08:00 Community Announcements
APT! APT!
Dungeon Stalkers
21.11.24 08:00 Community Announcements
Dev Blog #2
Dungeon Stalkers
13.11.24 08:00 Community Announcements
Notice of Operation Policy Revision
Dungeon Stalkers
08.11.24 02:20 Community Announcements
A sneak peek of New Character Shinobu's Skills
Dungeon Stalkers
06.11.24 08:12 Community Announcements
October 2024 Monthly Newsletter
Dungeon Stalkers
31.10.24 08:00 Community Announcements
Whose is it? (1)
Dungeon Stalkers
31.10.24 08:00 Community Announcements
Dev Blog #1
Dungeon Stalkers
30.10.24 08:00 Community Announcements
It’s a Work of (Key) Art (feat. 2 New Characters)
Dungeon Stalkers
17.10.24 00:00 Community Announcements
Early Access Release Schedule Postponement Announcement
Dungeon Stalkers
16.10.24 02:00 Community Announcements
Stalkers' Holiday (2)
Dungeon Stalkers
10.10.24 07:00 Community Announcements
[CM Note] You want some chocolate milk?
Dungeon Stalkers
03.10.24 08:00 Community Announcements
[Dungeon Stalkers Special Program Announcement for the 2024 Tokyo Game Show]
Dungeon Stalkers
24.09.24 09:00 Community Announcements
Stalkers' Holiday (1)
Dungeon Stalkers
24.09.24 08:41 Community Announcements
[CM Note] Eek!
Dungeon Stalkers
19.09.24 08:01 Community Announcements
Dungeon without Stalkers
Dungeon Stalkers
10.09.24 08:00 Community Announcements
Thank you for Participating in the August Beta Test!
Dungeon Stalkers
06.09.24 08:00 Community Announcements
Survey closed
Dungeon Stalkers
30.08.24 09:01 Community Announcements
August Beta Test is over!
Dungeon Stalkers
27.08.24 08:00 Community Announcements
August Beta Test Event Winners Announcement
Dungeon Stalkers
27.08.24 02:30 Community Announcements
Dungeon Stalkers August Playtest End Notice
Dungeon Stalkers
27.08.24 02:00 Community Announcements
One Day Before the August Beta Test Ends
Dungeon Stalkers
26.08.24 05:37 Community Announcements
8/23 Live Streaming has started!
Dungeon Stalkers
23.08.24 08:11 Community Announcements
The August Beta Test has begun
Dungeon Stalkers
21.08.24 05:00 Community Announcements
8/17 Live Streaming has started!
Dungeon Stalkers
17.08.24 02:04 Community Announcements
8/16 Developer Note
Dungeon Stalkers
16.08.24 09:28 Community Announcements
The King’s guard of Asion : Hilda
Dungeon Stalkers
16.08.24 09:00 Community Announcements
8/14
Dungeon Stalkers
14.08.24 09:57 Community Announcements
August Beta Test Survey
Dungeon Stalkers
14.08.24 02:00 Community Announcements
Dungeon Quest&Dungeon Vlog Event
Dungeon Stalkers
13.08.24 04:00 Community Announcements
Known Issues
Dungeon Stalkers
13.08.24 02:58 Community Announcements
Attendance&Golden Bone Grave Event
Dungeon Stalkers
13.08.24 02:00 Community Announcements
August Beta Test Announcement
Dungeon Stalkers
12.08.24 08:00 Community Announcements
[Rene · Dark Pilgrim]
Dungeon Stalkers
12.08.24 05:00 Community Announcements
August Beta Test Updates
Dungeon Stalkers
10.08.24 02:00 Community Announcements
August Beta Test Event Teaser
Dungeon Stalkers
09.08.24 08:00 Community Announcements
[August Beta Test Preview Video Release]
Dungeon Stalkers
08.08.24 04:00 Community Announcements
[Dungeon Saga] Mimic
Dungeon Stalkers
30.07.24 09:27 Community Announcements
[CM Note] News we've been waiting for
Dungeon Stalkers
25.07.24 08:00 Community Announcements
[CM Note] mmm refreshing
Dungeon Stalkers
18.07.24 08:45 Community Announcements
[CM Note] Stalkers' Perception(2)
Dungeon Stalkers
16.07.24 08:00 Community Announcements
[CM Note] Stalkers' Perception (1)
Dungeon Stalkers
16.07.24 07:55 Community Announcements
July 2024 Monthly Newsletter
Dungeon Stalkers
11.07.24 00:30 Community Announcements
Dungeon Stalkers A Behind the Scenes Video Release
Dungeon Stalkers
11.07.24 00:00 Community Announcements
[CM Note] Ta-da!????
Dungeon Stalkers
20.06.24 08:36 Community Announcements
Developer's Note: June Update
Dungeon Stalkers
17.06.24 09:00 Community Announcements
[CM Note] Man's Wardrobe
Dungeon Stalkers
13.06.24 08:08 Community Announcements
[Dungeon Saga] Celine's Letter
Dungeon Stalkers
11.06.24 08:49 Community Announcements
[CM Note] Zip up!
Dungeon Stalkers
31.05.24 07:58 Community Announcements
Survey Ending Soon!
Dungeon Stalkers
28.05.24 05:46 Community Announcements
Conclusion of the Dungeon Stalkers Surprise Test
Dungeon Stalkers
26.05.24 14:00 Community Announcements
05/25 (Sat) Maintenance Notice
Dungeon Stalkers
25.05.24 07:28 Community Announcements
Content Patch Maintenance
Dungeon Stalkers
23.05.24 12:40 Community Announcements
Surprise Test Live Streaming Event
Dungeon Stalkers
23.05.24 09:52 Community Announcements
5/23 Temporary Maintenance Notice (COMPLETE)
Dungeon Stalkers
23.05.24 07:14 Community Announcements
Surprise Test Live Streaming Event Announcement
Dungeon Stalkers
23.05.24 06:00 Community Announcements
Known Issue
Dungeon Stalkers
23.05.24 02:40 Community Announcements
Surprise Test Survey Announcement
Dungeon Stalkers
23.05.24 01:30 Community Announcements
Surprise Test Commencement Announcement!
Dungeon Stalkers
23.05.24 01:00 Community Announcements
Developer's Treasure Pouch
Dungeon Stalkers
22.05.24 11:05 Community Announcements
[Dungeon Saga] May Surprise Test!
Dungeon Stalkers
22.05.24 04:14 Community Announcements
Surprise Test Announcement
Dungeon Stalkers
16.05.24 10:03 Community Announcements
Dungeon Stalkers Steam Next Fest Broadcast
Dungeon Stalkers
08.02.24 06:19 Community Announcements
Dungeon Stalkers 2nd Test added content & changes
Dungeon Stalkers
05.02.24 07:30 Community Announcements
Dungeon Stalkers 2nd Beta Test PV released!
Dungeon Stalkers
01.02.24 04:25 Community Announcements
Developer Steam Next Fext Stream #2
Dungeon Stalkers
26.01.24 01:23 Community Announcements
Developer Steam Next Fext Stream #1
Dungeon Stalkers
25.01.24 11:32 Community Announcements
Dungeon Stalkers 2nd Playtest during Steam Next Fest!!!
Dungeon Stalkers
19.01.24 02:25 Community Announcements
End of First Playtest
Dungeon Stalkers
05.12.23 02:33 Community Announcements
Playtest Day 4 Developer Stream
Dungeon Stalkers
01.12.23 01:34 Community Announcements
Patch 0.7.9 Notice
Dungeon Stalkers
30.11.23 08:54 Community Announcements
Playtest Day 3 Developer Stream #2
Dungeon Stalkers
30.11.23 03:34 Community Announcements
Playtest Day 3 Developer Stream #1
Dungeon Stalkers
30.11.23 02:00 Community Announcements
Emergenct patch 0.7.8 notice
Dungeon Stalkers
29.11.23 10:32 Community Announcements
Playtest Day 2 Developer Livestream + AMA
Dungeon Stalkers
29.11.23 08:32 Community Announcements
Patch complete
Dungeon Stalkers
29.11.23 04:47 Community Announcements
We will behaving a small patch in 20 minutes
Dungeon Stalkers
29.11.23 03:36 Community Announcements
Playtest Day #2 Developer Stream
Dungeon Stalkers
29.11.23 02:05 Community Announcements
Update on current issues for playtest - 11/29
Dungeon Stalkers
29.11.23 00:44 Community Announcements
Dev Stream #2
Dungeon Stalkers
28.11.23 10:25 Community Announcements
Dungeon Stalkers Playtest Developer Stream
Dungeon Stalkers
28.11.23 01:47 Community Announcements
Dungeon Stalkers Playtest Now Open
Dungeon Stalkers
28.11.23 00:43 Community Announcements
Nov 28 Developer Broadcast Streaming Schedule for Steam Playtest!
Dungeon Stalkers
27.11.23 12:06 Community Announcements
Action Square Steam Fest 2023 Nov 28 - Dec 18
Dungeon Stalkers
08.11.23 03:36 Community Announcements