Hello, Stalkers.
The Final Playtest for [i]Dungeon Stalkers[/i] has officially ended as of July 2 at 1:00 PM KST We sincerely thank all of you who participated and generously offered both support and constructive criticism. You, our dear Stalkers, have been a beacon of light and a guiding star in this dark and challenging journey.
Throughout the test, we prioritized honest communication. We believe players have every right to point out problems, and we promise to face those issues head-on rather than offer excuses or cling to poor decisions. Although we sometimes make mistakes, we are committed to being a development team that reflects, adapts, and moves toward the direction players want. Our goal is to create a game that becomes ever closer to what you want.
Our testing phase has now come to a full end, and we’re preparing for Early Access in August. Taking your feedback into account, we are re-evaluating our original plan — which aimed to add more content and build a higher-quality version — and instead, we’ll focus on fixing critical issues and creating a more stable live environment before returning to you as soon as possible.
Once again, thank you to all the Stalkers who participated in the test. See you soon in the dungeon.
Thank you.
