- [p]Fixed an issue where the drop rate of some monsters in Competitive Mode was not as intended.[/p][/*]
- [p]The shrinking speed of the Red Veil has been slowed. This should now allow everyone to sufficiently recognize and respond to it.[/p][/*]
- [p]The Gear Score (GS) standard has been readjusted in all game modes for a swifter match environment.[/p][list]
- [p]We plan to continuously make adjustments with the goal of a pleasant matchmaking experience.[/p][/*]
- [p]The number of bots for each game mode has been adjusted.[/p][list]
- [p]Bots will no longer appear in Competitive (Solo/Trio).[/p][/*]
- [p]The number of bots in Quick Match has been reduced to 15.[/p][/*]
- [p]Fixed errors related to construction.[/p][/*]
- [p]Fixed multiple region (map) errors.[/p][/*]
- [p]Fixed an issue where the Safe Zone was created outside the map by changing its generation rule.[/p][/*]
- [p]Fixed a bug where the stack count of items for sale on the Market was displayed incorrectly.[/p][/*]
- [p]We have modified the code suspected of causing the issue where the Quick Match play count, a requirement to unlock Competitive Mode, was not counting correctly. We expect this to be resolved and will continue to monitor the situation.[/p][/*]
- [p]Fixed an issue to ensure Drops costume rewards can be acquired normally.[/p][list]
- [p]This will be retroactively applied to those who have already claimed the rewards.[/p][/*]