■ Your Efforts Will Absolutely Not Be Lost
[p align="start"] [/p][p align="start"]After listening to your diverse opinions and carefully reviewing them internally, we have decided to exclude Hideout ‘Build’ progress from the season reset.[/p]- [p]Excluded from Reset: Hideout ‘Build’ Progress[/p][/*]
■ 'Honor Points' (Tentative Name) to Start the New Season With
[p align="start"] [/p][p align="start"]As this system is still under development, it is difficult to disclose the detailed specifications today. However, we promise to share the detailed plan before the season reset.[/p][p align="start"]Here are the details that have been confirmed so far:[/p]- [p]When it will be granted: At the start of the new season[/p][/*]
- [p]Contributing factors for calculation: Various progression data from the previous season, such as Stalker level, acquired Adventure Coins, and Gold[/p][/*]
- [p]Example of use:[/p][list]
- [p]Permanent rewards like character appearances/emotes that can only be obtained with these points[/p][/*]
■ We Aim to Provide More Fun Through the Seasonal System
[p align="start"] [/p][p align="start"]We would also like to explain why we have chosen a seasonal system and season resets.[/p][p align="start"]Our goal is to provide new fun, metas, and strategic experiences with each season. If we carry over all progress from the previous season, the game's freshness and fairness would quickly diminish due to economic inflation, a solidified meta, and widening gaps between players. Our long-term internal tests also confirmed that a continuous progression structure accelerated boredom and increased stress.[/p][p align="start"]For this reason, we have been developing the game based on the premise of a seasonal system, considering the reset of some stats and progression. Instead, we intend to convert the previous season's achievements into points, returning them as tangible rewards and benefits that ease the early-game experience.[/p][p align="start"]We believe that the seasonal system is the best way for everyone to continue their challenge in the dungeons from a new starting line, exploring new strategies and tactics.[/p][p align="start"] [/p]■ We Will Work with You, Not Make Unilateral Declarations
[p align="start"] [/p][p align="start"]We want to emphasize that it is not our intention to unilaterally push the system we have designed or demand that you "just follow it." Although we are a small team, we chose the seasonal system to provide better and longer-lasting fun, and we will actively fix any problems that arise with each new season.[/p]- [p]Starting with the design of Season 1, we are refining the Honor Point system and reward structure to reflect your current concerns as much as possible.[/p][/*]
- [p]If more development is needed to compensate for the weaknesses of the seasonal system, our development team will put in the necessary time to make it happen.[/p][/*]
- [p]We will reverse wrong decisions and correct areas that need adjustment through updates.[/p][/*]