This is the Dungeon Stalkers development team.[/p][p align="start"]It has been nearly a month since Season 1 began. For this Season 1 - 2nd Update, the Dungeon Stalkers development team has been thinking deeply about whether we could release content planned for Season 1 earlier to our Stalkers.[/p][p align="start"]Therefore, we decided to prioritize the release of new elements that Stalkers have high expectations for and are currently progressing well in development, to provide more enjoyment for everyone.[/p][p align="start"]Please check the details below to see what new elements have been added in the Season 1 - 2nd Update.[/p][p][/p]
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1. New Stalker - Black Maria
[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/44249378/953cf34f2bca87bc3b4514dfe12bc0d17c6255c7.png"][/img][/p][p align="start"]The High Inquisitor standing on the boundary of light and darkness, '{Endless Night}, {Black Maria}' joins the battlefield. {Black Maria} is a powerful melee fighter who wields a two-handed {Greatsword}. She is a Stalker characterized by battle endurance and powerful charged attacks, optimized for charging in to execute enemies with a devastating blow.[/p]- [p]Q Skill - {Valiant Charge}[/p][list]
- [p]Advances while blocking the front with the broad side of the greatsword. If she collides with an enemy while advancing, she deals 130% {Physical Damage} and stops. Can destroy doors.[/p][/*]
- [p]Strikes upward with the greatsword, knocking enemies into the air for 1.5 seconds and dealing 110% {Physical Damage}.[/p][/*]
- [p]Enters a state where armor durability does not drop below 1 for 10 seconds, even if damage is taken. If armor durability is at 0, instantly recovers 40% of total durability.[/p][/*]
- [p]Strikes down with the greatsword, dealing 90% {Physical Damage}. Damage increases based on charge level. At level 1 charge, deals 215%; at level 2 charge, spins and hits twice for 170% and 240% {Physical Damage} respectively.[/p][/*]
- [p]Stabs the greatsword into the ground twice. The first stab pulls enemies within 6 meters towards the greatsword, and the second stab deals 130% {Physical Damage}.[/p][/*]
2. New Equipment Grade - Unique Equipment
[p align="start"][/p][p][img src="https://clan.akamai.steamstatic.com/images/44249378/e38ed9d28ae515c2f6e8e12bd66e27b8b5098101.png"][/img][/p][p][/p][p align="start"]Among the minions of the wicked witch guarding the dungeon, there are powerful beings who boast exceptional strength. True to their name, these monsters called '{Raid Portal}' bosses each wield powerful weapons befitting their strength. Now, defeat these powerful entities and claim their unique weapons.[/p]- [p]The new 'Unique' equipment grade items are dropped by each Raid Boss with a low probability.[/p][/*]
- [p]Unique grade equipment is a higher tier than existing {Legendary} grade equipment. Each possesses unique abilities and can be enchanted with up to 4 magic options.[/p][/*]
- [p]All Unique grade equipment cannot be obtained through crafting; they can only be obtained by defeating Raid Bosses in {Competitive} Mode.[/p][/*]
| [p]Item Image[/p] | [p]Name[/p] | [p]Unique Ability[/p] | [/tr]
|---|---|---|
| [p][img src="https://clan.akamai.steamstatic.com/images/44249378/683cc0d3bafdb9d3125ed8138b46d9acc9048f0a.png"][/img][/p] | [p]Slaughterer's Malice ({Greatsword}/{Weapon})[/p] | [p]Unique Ability ①: When {Baran}'s attack hits, {Attack Speed} increases by 6% for 5 seconds (Stacks up to 5 times). Unique Ability ②: {Physical Damage} increases in proportion to 2% of Max {HP}.[/p] | [/tr]
| [p][img src="https://clan.akamai.steamstatic.com/images/44249378/435df7c76ba4ac8e2499c8ff591f44178adfa8f9.png"][/img][/p] | [p]Slaughterer's Madness ({Greatsword}/{Weapon})[/p] | [p]Unique Ability ①: When {Black Maria}'s attack hits, {Physical Resistance} and {Magic Resistance} increase by 25% for 5 seconds. Unique Ability ②: {Physical Damage} increases in proportion to 2% of Max {HP}.[/p] | [/tr]
| [p][img src="https://clan.akamai.steamstatic.com/images/44249378/9d756f0a3068efea0487586ef4516cb865aa24d7.png"][/img][/p] | [p]Anguish of the Forgotten King ({Sword}/{Weapon})[/p] | [p]Unique Ability ①: When {Hilda}'s normal attack hits, there is a 25% chance to cause stagger. Unique Ability ②: Stamina recovery rate increases by 100%.[/p] | [/tr]
| [p][img src="https://clan.akamai.steamstatic.com/images/44249378/c55bb16a8592865eadc3713e593413f3602358cd.png"][/img][/p] | [p]Sorrow of the Forgotten King ({Sword}/{Weapon})[/p] | [p]Unique Ability ①: Targets hit by {Kazimorde}'s skill have their {Movement Speed} decreased by 30% for 3 seconds. Unique Ability ②: Stamina recovery rate increases by 100%.[/p] | [/tr]
| [p][img src="https://clan.akamai.steamstatic.com/images/44249378/a48845cffdc70054d5261f8da5f96657409f7446.png"][/img][/p] | [p]Wisdom of the Kinu King ({Staff}/{Weapon})[/p] | [p]Unique Ability ①: On projectile hit, there is a 50% chance to reset the remaining cooldown of that skill, and the next skill cast speed increases by 90% (once). Unique Ability ②: {Magical Damage} increases by 2% of Max {MP}.[/p] | [/tr]
| [p][img src="https://clan.akamai.steamstatic.com/images/44249378/b5ca5b266341e34245785921ac655764602742f8.png"][/img][/p] | [p]Greed of the Kinu King ({Staff}/{Weapon})[/p] | [p]Unique Ability ①: {Rene}'s summon damage increases by 25%, and the summon's range and {Skill cast speed} are significantly increased. Unique Ability ②: {Magical Damage} increases by 2% of Max {MP}.[/p] | [/tr]
3. New Costume Theme - Bunny Girl
[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/44249378/3021a20f265c0e8df984f823244a60fb98569e9e.png"][/img][/p][p align="start"][/p][p align="start"]New Costume Theme - The Bunny Girl set is here! Ah, are you perhaps caught up in the perception that just because it's called 'Bunny Girl', it's only for 'Girls'? Surprise! Even men can pull off the Bunny Girl outfit magnificently! If something you've wished for (?) becomes reality and approaches you... isn't there a chance it might actually happen? Meet the Stalkers in their Bunny Girl forms, highlighting their enchanting curves, right now! ※ Visual parts destruction is not applied to this costume series.[/p][p][/p]4. Other In-Game Changes & Additions
- [p]Killer's Profile Display on Death[/p][list]
- [p]Are you decorating your profile splendidly? Now, impress your identity upon your enemies the moment you kill them! Engrave your name on your opponent as a grand finale![/p][/*]
- [p]You can now exchange some consumables used in dungeons for higher-grade consumables from the NPC in the {Hideout}. Gain an upper hand in battle faster and more effectively with higher-grade consumables![/p][/*]
- [p]The selling price of 5 types of Scrolls (Barrier, Swiftness, Blessing, Protection, Rage) has been changed from 1,000 Gold to 150 Gold.[/p][/*]
- [p]Alchemist:[/p][list]
- [p]{Healing Potion}, {Mana Potion}, Stamina Potion max stack count changed from 3 to 5.[/p][/*]
- [p]You can exchange 5 {Healing Potion}s for 1 {Greater Healing Potion}.[/p][/*]
- [p]You can exchange 5 {Mana Potion}s for 1 {Greater Mana Potion}.[/p][/*]
- [p]New Consumable: Greater Stamina Potion - Recovers 100 Stamina, Buff Duration 180s, Stamina Recovery Efficiency 120%.[/p][/*]
- [p]You can exchange 5 Stamina Potions for 1 Greater Stamina Potion.[/p][/*]
- [p]New Consumable: {Greater Potion of Swiftness} - Duration 18s, {Movement Speed} +50%.[/p][/*]
- [p]You can exchange 5 {Potion of Swiftness} for 1 {Greater Potion of Swiftness}.[/p][/*]
- [p]New Consumable: Standard Repair Kit - Recovers 75% Armor Durability.[/p][/*]
- [p]You can exchange 3 {Makeshift Repair Kit}s for 1 Standard Repair Kit.[/p][/*]
- [p]You can exchange 3 {Barrier Flask}s for 1 Scroll of Barrier.[/p][/*]
- [p]You can exchange 3 {Greater Potion of Swiftness} for 1 Scroll of Swiftness.[/p][/*]
- [p]You can exchange 3 {Holy Water Flask}s for 1 Scroll of Blessing.[/p][/*]
- [p]You can exchange 3 {Shock Flask}s for 1 Scroll of Rage.[/p][/*]
- [p]The deposit for listing items in the Market is waived every 72 hours.[/p][/*]
5. Stalkers Balance Adjustments
[p align="start"]{Kazimorde}[/p]- [p]{Flash Strike} Buff: 100% of Attack Damage → 140% Damage.[/p][/*]
- [p]{Wing Slash} Buff: 30% of Attack Damage → 75% Damage.[/p][/*]
- [p]{Wing Slash} Skill Cancel Timing Shortened: 2.5s → 2s.[/p][/*]
6. Bug Fixes
- [p]Fixed a bug where the Fire Elemental would not target hostile monsters or properly recognize enemy Stalkers when {Rene} equipped the {Legendary} equipment '{Flame Lord's Attire}' causing the Fire Elemental to deal area damage.[/p][/*]
- [p]Fixed a bug where {Rene}'s '{Scratch}' skill failed to lifesteal in certain situations.[/p][/*]
- [p]Fixed a bug where the number of monsters killed was not displaying correctly in Season Info.[/p][/*]
- [p]Fixed a bug where the Golden Mimic would not spawn correctly from the Key Chest in the Manor of Lust.[/p][/*]
[p align="start"]This concludes the details for the Dungeon Stalkers Season 1 - 2nd Update. We are preparing various new elements for the upcoming Season 1 - 3rd Update as well, so please look forward to it and show us your support. We hope many of you enjoy the Season 1 - 2nd Update, and we will see you again in the dungeon.[/p][p align="start"]See you in the dungeon![/p]
