We've just updated the beta branch with another hotfix. See the changelog below:
ADDED:
- Missing translations
CHANGED:
- Simplified controller’s Adaptive Triggers conditions for some tools
FIXED:
- Fixed a bug where clients joining a co-op session were missing Database entries and Discoveries
- Fixed a bug where debris was flying through the Rooftops POI
- Fixed a bug where the client could trigger the final cutscene, breaking it for this session
- Fixed a bug where the Cosmodrome didn’t save its state properly for clients in a co-op session
- Fixed a bug where the Colossal Life Form cave didn’t save its state properly, which may lead to players being locked with their airships inside a locked cave
- Fixed a bug where the crosshair disappeared after opening and closing the pause Menu
- Fixed a bug where clients, after joining a co-op session, saw an empty Radar (and it got refreshed only after moving the airship)
- Fixed a bug where the Back button at the end of the Credits (after playing an end cutscene) couldn’t be interacted with when using a controller
- Fixed a bug where some in-game screens lost their focus and couldn’t be interacted with when using a controller
- Fixed a bug where not all Discoveries menu entries could be accessed with a controller
- More optimization fixes
KNOWN ISSUES:
- Not all towers gated with Organic in the Overgrown Ruins biome collapse
- You may happen to see an empty quest on the To-Do tab
- There’s a rare bug where the radial menu (C key bind) stops working and requires a save and reload to start working again
- Equipping tool animation is missing when no previous tool is equipped