ADDED:
- Translations added.
- Armor HUD icon.
- Icons added for:
- Webling Larvae Nest
- Dead Webling Larvae Nest
- Charged Growth Blockade
- Wrecked Small Backpack
- Wrecked Medium Backpack
- Boiled Summer Balm Fruit
- Boiled Dust Firecracker Fruit
CHANGED:
- Combat Arena shortcut in the Wild Habitat location’s Vault should be more visible.
- Icons changed for:
- Summer Balm Fruit
- Dust Firecracker Fruit
- Changed costs for crafting Backpack and its upgrades:
- Small Backpack:
- Chitin 50 -> 15
- Moss 30 -> 15
- Plastic Scrap: 15 -> 10
- Medium Backpack
- Small Backpack 1 -> 1
- Liquid Neon 10 -> 10
- Fiberglass 12 -> 35
- Large Backpack:
- Medium Backpack 1 -> 1
- Liquid Neon 20 -> 10
- Fiberglass 50 -> 50
- Changed cost of Chitin Armor:
- Chitin 10 -> 6
- Moss 10 -> 6
- Plastic Scrap 5 -> 6
- Changed Armor’s durability from 8 to 10 hits.
- Adding more space to the Artifact Trade Station’s shed in the Vault.
FIXED:
- Hitboxes for harvesting Dust Firecracker plants improved.
- The player is now able to shoot from the Upgraded Crossbow immediately after reloading it.
- Dust Fertilizer typo fixed.
- Mantis’ projectile attack splash sound now plays correctly.
- Vendor doesn’t show 0% prompt while looking at it anymore.
- Kickstarter Poster double-sided material fixed.
- The sound of the Artifact Trade Station spawning should no longer play after the player loads the save.
- Scan/Extraction materials added for: Advanced Medkit, Medical Reagent, Glowweed, Fiberglass Panel, Seed Bags, Hare Figure, Poster: Crossbreeding, Dust Daisy, Small Backpack, Medium Backpack, Webling Larvae Webs.
- Background Icon added in the Database Entry for Wrecked Small Backpack.
- Fixed the bug that would cause the player to not be able to shoot from the Crossbow.
- Siren Crown Fruit can now be scanned.
KNOWN ISSUES:
- Dust Fertilizer does not decrease Dust Firecracker’s cultivation time.
- Blueprints already printed in the Artifact Trade Station will still be present in the device. Printing those again will result in an empty Memory Card.
- Low vitality bars and viruses’ visual effects sometimes stay on the screen. This is fixed by going back to the main menu and loading the save again.
- Missing collisions on new plants, there’s only collision for the fruit.
- There’s no error when the player can’t craft an upgrade for the Backpack, when there are items in the Backpack’s inventory slots.
- Prompt for splitting stack does not show for the items in the Backpack’s inventory.
- Dead Webling Larvae Nest shows a knife icon, but the knife can’t be used for harvesting it.
- Photosensitivity warning: Charged bolts' electric VFX is intensified by Underdust's fog
- Upgraded crossbow sounds are not synced with the reload time.
- Dead Impious Mantis shows a knife icon while looking at it, even though we don’t harvest it this way.
- Dead Webling Larvae Nest shows a knife icon while looking at it, even though we don’t harvest it this way.
- Underdust: Suburbs location’s combat balance needs to be improved.
- Fourth knife hit on Moss Needle doesn't add the resource.
- Sometimes using Deck Extractor for a longer period of time separates the player’s mesh from the player’s camera - it gets back to normal upon disengaging from the Deck Extractor.
- Sometimes an airship is not responding to handling its controls - the quickest way to solve this is to leave an airship completely and return.
- Rarely using Knife consumes all stamina at once - we’re investigating this issue.
- Locations shouldn’t spawn near or in the mountains anymore, any further issues with that happening should be investigated as a separated issue.
- In the study menu, the Eelair Fruit and Eelair Seed are assigned to the wrong location. They are currently listed under Wild Habitat, but they should be under New Nature Territory