1. EARLY ACCESS PLANNED TO COMPLETE IN 2024
Today we announced that our team is on-track to release the full version of Forever Skies in late 2024. We don’t have an exact day and month for you yet because we ourselves will only know that closer to the end of development. We also need to see how the work and feedback on our next big updates go. But rest assured, once we know and feel the date works for our team we will announce it. And yes, co-op is still planned to be added before the release of the final version. Our work there is progressing well but we are still adamant that it will be released once we feel it is ready.2. WE HAVE PARTNERED WITH SONY
Our next big news is that we have partnered with Sony! We have actually been quietly working with them for a few years but today we can make it official. With their help we have been able to focus on making Forever Skies the best it can be for its console debut. So, at the end of PC Early Access when we're ready to release the full game, we'll be launching it exclusively on PlayStation 5 for consoles and Steam on the same day. We released a new trailer and got a cool story on PS Blog about the inspiration behind the game. You can check out both here:
3. 20% SALE + RIFTBREAKER BUNDLE
Along with the news and new patch (see the bulk below) we’ve got a 20% sale on Steam right now. We also have our ongoing bundle with The Riftbreaker live still. The Riftbreaker is what would happen if Diablo and Starcraft had a baby. Mechs, base-building, survival, and hack-and-slash combat all in one. You are an elite scientist/commando inside an advanced Mecha-Suit sent to terraform a hostile alien planet. Hack & slash swarms of enemies, build up your base, collect samples, and research new inventions to survive. If you already own Forever Skies you can use the bundle to get an additional 15% off from The Riftbreaker https://store.steampowered.com/bundle/37896/FOREVER_SKIES_X_THE_RIFTBREAKER/4. NEW QUALITY OF LIFE PATCH IS LIVE!
The Quality-Of-Life patch - EA.1.4.2 ha arrived and includes QOL improvements, bug fixes and gives much-needed love to the forgotten tool of Forever Skies, The Flashlight!




Full Patch Notes:
New elements:
- Flashlight added as an equipable and rechargeable player’s tool
QoL improvements:
- Inventory sorting and stacking added, also in various containers
- “Deposit All” option added - the ability to deposit all container-specific items into a container with a single click
- “Deposit Similar” - the ability to deposit all items from the Inventory that are of the same type as the items in the container.
- “Take All” option added - the ability to take all items from a single container into inventory
- Changes to the quest progression in the Underdust location:
- Airship wall and floor types can now be changed without the need to remove attached devices and artifacts (which previously blocked such changes)
- Interaction with the Cooking Station should now be accessible only from the front of the device
- Note Sticker - action buttons switched - holding E now enters edit mode
- Immunity Booster now blocks any new virus infections for its duration
- While being infected with any given virus, another infection with the same virus resets its timer
- Thunderstorms should now be less frequent (approx. twice less often)
- Database - locations’ entries’ background images added
- Basic Engine Thrusters’ visuals improved
- Boiled Lulling Grass Cricket’s icon changed to differentiate it more from the raw Cricket
- Boiled Dust Lettuce’s icon changed to differentiate it more from the raw Lettuce
- The Chromatic Aberration toggle option was added to the Settings
- Thunderstorm volume slider added to the Audio Settings
Fixes:
- Flying debris can’t damage an airship, while it’s docked at the Descent to the Underdust location
- The player no longer dies after using the Medical Station while being infected with Hemorrhagic Fever
- Storage Boxes cannot be placed on other Storage Boxes anymore
- Insect Catcher no longer works when it’s in collision with parts of locations
- Damaged Upgraded Turbines no longer reset their health state upon being picked up
- To-Do list no longer marks already-seen tasks as new
- Souvenir Mug’s icon now matches the in-game mesh
- Thorn Bee Hives placement fixed - they shouldn’t spawn in strange places anymore
- Music tracks should play and change while exploring various locations
- A glass wall with door frame scanning description fixed
- Breathnut descriptions now show how much oxygen it replenishes
- Immunity is reset to the proper value after the player dies
- Minor typos in text fixed
Known issues:
- Shadows flicker badly while an airship is moving (the more noticeable the lower quality settings)
- Some broken crates may appear as not damaged
- Database - some icons are missing in the locations’ entries