New Features:
- [p]Plane Scrambling Before Attacks[/p][list]
- [p]When the alarm sounds, you can now choose which planes to scramble.[/p][list]
- [p]In the new scramble UI you can define which planes should take off in what order.[/p][/*]
- [p]Fighter and multirole planes will help defend the base by selecting an incoming enemy plane and fighting it[/p][/*]
- [p]Bombers and special planes will fly to safety so they are unharmed during the attack[/p][/*]
- [p]Ammo Management for planes and defensive structures[/p][list]
- [p]Planes need ammo to fly on combat missions[/p][list]
- [p]Fight and bombing missions will use up ammo of participating planes[/p][/*]
- [p]Poorly stocked or empty planes will get maluses on their performance[/p][/*]
- [p]Make sure they are stocked well before attacks, or they might not work anymore[/p][/*]
- [p]Air Crew Stats[/p][list]
- [p]Air Crew has stats in 6 categories: Flying, Shooting, Bombing, Endurance, Engineering and Navigating.[/p][list]
- [p]These stats will rank from Untrained to Ace in 7 steps each.[/p][/*]
- [p]Depending on the person's role, they start with different base stats.[/p][/*]
- [p]Flying: Better Maneuver Checks and taxi speed[/p][/*]
- [p]Shooting: Better Fight checks and less ammo consumption[/p][/*]
- [p]Bombing: Better Bomb checks and faster rearm speed[/p][/*]
- [p]Endurance: Better Transport checks and run speed[/p][/*]
- [p]Engineering: Better Stealth checks and maintain effectiveness[/p][/*]
- [p]Navigating: Better recon checks and less fuel consumption[/p][/*]
- [p]Plane crews will also use training objects to rank up if they have no work to be done during the work phase.[/p][/*]
- [p]Build Training Objects on your base to have your air crew work on their stats.[/p][list]
- [p]Options include:[/p][/*]
- [p]Bombing Simple Bench[/p][/*]
- [p]Endurance Simple Rack[/p][/*]
- [p]Engineering Simple Mechanic Workstation[/p][/*]
- [p]Flying Simple Wooden Construction[/p][/*]
- [p]Navigation Simple Board[/p][/*]
- [p]Shooting Simple Target Range[/p][/*]
- [p]Options include: [/p][/*]
- [p]Bombing Advanced Simulator[/p][/*]
- [p]Endurance Advanced Bike Exerciser[/p][/*]
- [p]Engineering Advanced Engine[/p][/*]
- [p]Flying Advanced Link Trainer[/p][/*]
- [p]Navigation Advanced Navi Trainer[/p][/*]
- [p]Shooting Advanced Turret[/p][/*]
- [p]You can now build ground level concrete bunker structures.[/p][list]
- [p]Bunkers have excellent durability against enemy bombing attacks[/p][/*]
Improvements:
- [p]Automatic ammo and fuel shipments from HQ[/p][list]
- [p]Shipments will automatically allocate and deliver ammo and fuel depending on your base needs.[/p][/*]
- [p]You can still build fuel tanks or reshell ammo at the metal press station if in need, but at reduced effectiveness.[/p][/*]
- [p]Planes will now start taxiing towards the runway as soon as the previous plane starts takeoff[/p][/*]
- [p]Planes will now more smartly choose alternative runways to take off from.[/p][/*]
- [p]There are now alternative music tracks playing during attacks.[/p][/*]
- [p]There is also a track in streamer mode to protect from flagging.[/p][/*]
Other fixes and changes:
- [p]Gloster Gladiator has been weakened.[/p][list]
- [p]The Gloster Gladiator has been too powerful for its free cost and has been reduced in fight power and recon capability.[/p][/*]
- [p]To reduce the power of metal hangars a bit, they now have a higher build time, making them a more time-intensive object.[/p][/*]
- [p]Since the flamingo carries no guns and bombs, its fight and bomb power has now been made a flat 0[/p][/*]
- [p]This bonus is now covered with the Stat system.[/p][/*]
Issues we are currently working on:
- [p]We want to make ammo piles highly explosive. This will come out very soon, so keep it safe from enemy attacks.[/p][/*]
- [p]We are aware some wall decorations are not placed correctly on bunker walls as of right now.[/p][/*]
- [p]We are investigating an issue where the size of a runway is not calculated correctly anymore if it already has existing materials on it.[/p][/*]
- [p]We are investigating an issue of Mac silicon users not being able to load late-game maps anymore.[/p][/*]
- [p]We are investigating several instances of wrong behaviors happening on load, crew eating twice during leisure time.[/p][/*]
- [p]We are currently watching the incoming reports from the report tool very closely to react to needed hotfixes.[/p][/*]