New Features:
- [p]Health & Injury for crewmembers[/p][list]
- [p]All crew members now have health and a health bar[/p][/*]
- [p]Health can be improved by training endurance (air crew only for now)[/p][/*]
- [p]Crew members can become injured and heavily injured[/p][list]
- [p]Injured crew members are limited in their possible tasks.[/p][/*]
- [p]Heavily injured crew members are unable to act and slowly bleed out.[/p][/*]
- [p]Crewmembers naturally recover HP while sleeping in beds[/p][/*]
- [p]Injured crewmembers can rest in sickbeds to recover faster[/p][/*]
- [p]Nurses and doctors can aid crew in sickbeds to recover faster[/p][list]
- [p]This aid task is sped up by simple and strong medicine[/p][/*]
- [p]Medical personnel can also stabilize heavily injured crewmembers[/p][/*]
- [p]Sickbed - Faster recovery while resting[/p][/*]
- [p]Medicine Cabinet - Increases effectiveness of aid with a boost to patients energy[/p][/*]
- [p]Night table - Improves patients confidence while recovering[/p][/*]
- [p]Blood Pack Rack - Reduced energy loss while recovering[/p][/*]
- [p]Divider Curtains - Give patients more privacy[/p][/*]
- [p]Handwash Bowl - Increased confidence in treatment[/p][/*]
- [p]Plus some decorative items who might get later uses.[/p][/*]
- [p]New female models and uniforms from the Women's Auxiliary Air Force[/p][/*]
- [p]20% chance that recruits through the hire menu are from the W.A.A.F[/p][/*]
Improvements:
- [p]Large improvement in loading times across all versions[/p][list]
- [p]This should solve problems of silicone Macs and large base files.[/p][/*]
- [p]You can get Military Construction parts shipped to repair AA guns[/p][/*]
- [p]You can get Beans and Tomato Seeds for your garden plots.[/p][/*]
Other fixes and changes:
- [p]Fixed several issues of headgear and hair clipping[/p][/*]
- [p]Crew will not mourn in front of empty graves anymore[/p][/*]
- [p]Fixed an issue of carpets occupying wrong tiles[/p][/*]
- [p]Fixed an issue where using the destroy tool switched the texture of walls[/p][/*]
- [p]Destruction of resource piles now produces rubble, not trash[/p][/*]
- [p]Fixed an issue where destroyed ammo piles created thousands of trash[/p][/*]
- [p]Fixed several instances of overflowing text in localisations[/p][/*]
- [p]Fixed several problems with the damage shader on certain UVs[/p][/*]
- [p]Fixed an issue of planned flags being invisible from one side[/p][/*]
- [p]Fixed an issue of collapse animations replaying on load for collapsed people[/p][/*]
- [p]Improved the mouseover collision for wall objects[/p][/*]
- [p]Fixed a fatal issue when tooltiping over dead characters[/p][/*]
- [p]Fixed an issue of characters eyes not closing anymore during sleep[/p][/*]
Issues we are currently working on:
- [p]We are currently working on an improved damage system for bombs and roofs which should feel better.[/p][/*]
- [p]We are creating more events that can happen around injuries so stay tuned for those.[/p][/*]
- [p]We are implementing a limit on how much ammo you will get shipped from HQ to your base if you don't need it.[/p][/*]
- [p]We are looking into a possibility to show characters HP also in the crew management screen[/p][/*]

