Bugfixes
- [b]Turtle -[/b] Fixed Shopkeepers dying when deploying a caravan far from your territory
- [b]Turtle -[/b] Fixed crash when deploying a caravan with a dead shopkeeper
- [b]Turtle -[/b] Fixed shopkeeper being attacked while traveling in a caravan
- [b]Turtle -[/b] Fixed crash when selecting building of a Turtle player that lose the game
- [b]Turtle -[/b] Fixed buying relation with the relic
- [b]UI -[/b] Added relation gain to be displayed in caravan and trading post with other players
- [b]Lore -[/b] Fixed turtle lore “Overcompensation” to be stealable by “Invasive Fruits”, “Stolen Lore” and Mimirsbrunn
- [b]Conquest -[/b] Fixed bonus that give warriors at start (doesn't work if you load a save of a mission)
- [b]Text - [/b]Fixed french text when trying to deploy a caravan on a victory tile
- [b]Treasure -[/b] Ornement of Turtle is now available
Known issues
- [b]Unit -[/b] Scout may not scout directly (giving them an order to scout a tile fix the issue)
- [b]Turtle -[/b] Sometimes you can't assign a villagers to repair the caravan (unpack and deploy fix the issue)
- [b]Turtle -[/b] When un-garrisoned, units might not go back to their work automatically (move them manually to make them work again)
- [b]Text -[/b] Some localization are missing
- [b]Others -[/b] Previous known issues not mentioned
