Gameplay &Balancing
[hr][/hr]- [b]Turtle Clan is now available in ranked multiplayer![/b]
- Njörd dodge chances is now [strike]30%[/strike]>[b]15%[/b]
- Befriending a faction now grants [strike]100%[/strike]>[b]50%[/b] of the influence they had with Miklagard.
- Added a buffer on [b]ready[/b] button
Turtle clan - Quality of Life
[hr][/hr] [i]Based on the feedback you’ve provided we’ve made changes to increase the quality of life playing the Turtle clan.[/i]- When giving the order to a Caravan to deploy on a zone, a pre-visualisation of the placement is now displayed on the position until the Caravan deploys to help keep track of where it is going.
- A counter of current and max number of Caravans is now displayed with the other resources of the clan to help keeping track of Caravans.
- The tooltip displayed on the villager recruitment button now also displays the current Pop-Growth bonus to make the impact on villager price decrease easier to understand.
- When packing a Caravan in a zone that would lead to buildings or units loss, a warning pop-up is now displayed.
- A new option is available in the settings to enable or not all warning pop-ups (previously mentioned caravan warning, as well as woodcutter warning when not enough wood).
- Quarantine conquest mission - Villager will spawn on each Town Hall when recruited and caravan bought will spawn on the selected Town Hall
bugfixes
[hr][/hr]- [b]Expedition/Achievement -[/b] Fixed new Trade victory not counting for Achievement/Expedition
- [b]Expedition -[/b] Fixed victory count not counted in the expedition
- [b]Bifrost -[/b] Fixed invite button being greyed out
- [b]Bifrost -[/b] Fixed SFX on Gulveig final form not being played at the correct time
- [b]Bifrost -[/b] Fixed Endless Tide not working for other clans than the Kraken
- [b]Bifrost -[/b] Fixed displayed timer from feast caused by Goat conquest bonus
- [b]Bifrost -[/b] Fixed Gulveig permanently running in first and second phases
- [b]Unit -[/b] Fixed scout stuck at the scout camp when assigned
- [b]Cross of Vidar -[/b] Fixed mission 4 Squirrel feast victory when starting the mission with cinematic
- [b]Raven/Snake -[/b] Fixed raids/scorched earth granting too much resources on caravan tile
- [b]Snake -[/b] Fixed issue with Skirmisher when attacking caravans
- [b]Boar -[/b] Fixed Bartering no increasing relation with Miklagard when trading Krown with the Market Place
- [b]Turtle -[/b] Fixed villager being transported with caravan if packed when one was assigned
- [b]Turtle -[/b] Fixed an issue when trading ore
- [b]Turtle -[/b] Fixed multiple ghost preview of caravan deployment not appearing in certain conditions
- [b]Lobby -[/b] Fixed lobby creation showing the wrong menu on certain conditions
- [b]Text -[/b] Fixed text relation gain when befriending a neutral
- [b]Text -[/b] Fixed french localization on Fox burrow conquest when selecting a Fox den tile
- [b]UI -[/b] Fixed little square on sheep/fish/crow/deer when a fight occurs on tile with this animals
- [b]Neutral -[/b] Fixed Jotunn champion not granted for other player when the first player to befriend them is killed
- [b]Gameplay -[/b] Fixed the last foes of a tile not granting effect (bonyard, pyre, etc) when killed from fire damage
Known Issues
[hr][/hr]- Befriending a neutral faction after another player will not grant 50% of their remaining influence with Miklagard
- Missing localisation
- Previous known issues not mentioned in bugfixes
