Changes and Balancing
Generics
- House - Nerf pop growth granted on upgraded houses : [strike]5%[/strike] -> 2.5%
- Victory Condition - Lore victory base requirement increased : [strike]800[/strike] -> 1000
- Raven - Added notification when a Raven player scout a player tile
- Relic [list]
- Gefjun’s Jar [list]
- Max production bonus [strike]15%[/strike] -> 20%
- Production bonus by happiness [strike]1.5%[/strike] -> 2%
- Happiness requirement [strike]20%[/strike] -> 30%
[*] Jörmunr
- Lore production decreased by 30%
Kraken
- Endless Tides [list]
- Pop growth and Spectral growth increased by [strike]20%[/strike] -> 10%
Horse
- Warchiefs forge speed bonus decreased [strike]40%[/strike] -> 20%
Boar
- Nerf Giant Boar stats [list]
- [strike]120 / 16 / 12[/strike] -> 110 / 13 / 12 (hp/atk/def)
Bugfixes
- Boar - Fixed relic abuse allowing to spawn multiple Giant Boar
- Raven - Fixed an issue showing two recruitable Warchief in military building
- Hound - Fixed crash when using keybind to collect carcass
- Turtle - Fixed Fertile soils and Lynx lure not allowing caravan to produce food from wheat or deer
- Owl - Fixed an issue with Skuld and Source of Urdarbrunnr setting move speed to military unit at 0
- Kingdom - Fixed an issue preventing Lords to move freely at 1 tile when allowed
- Bifrost - Fixed issue on condition to propose some bonuses (Taverns, Shield Bearer camps)
- Event - Fixed displayed value on Valhalla event
- Treasure - Fixed UI issue and showed Towhall not available
- Crashes - Fixed several crashes, including cases occurring when loading older Bifrost saves.
store.steampowered.com/app/466560/Northgard/
