News Liste Voidtrain

Patch 1.04. QoL & Improvements
Voidtrain
12.01.26 13:49 Community Announcements
[p]Hello, Engineers![/p][p][/p][p]We’ve released Patch 1.04, focused on improving the game’s QoL and fixing several issues. [/p][p]The patch is available on all platforms (Steam, Epic Games, Xbox Consoles / Game Pass). If you don’t see it yet, please restart the launcher or store app you use to run the game.[/p][p][/p]
  • [p]Added a teleportation feature from puzzle islands and memorial islands to the train. Players can use it via a HUD action that appears in these locations; teleportation is available at any time while staying there. [/p][/*]
  • [p]Crafting now automatically pulls required resources from containers without any additional requirements or actions. Previously, you had to assign a Rofleemo to a crafting station to unlock this perk. [/p][/*]
  • [p]When building objects on the train (via the construction book), resources are now pulled not only from the player’s inventory but also from all containers on the train. [/p][/*]
  • [p]Resource collection from Lootcatchers and water collectors (water condensers) is now multi-collect. This means you no longer need to collect resources from each object individually by repeatedly pressing the collect button. [/p][/*]
  • [p]The “Move Similar Items to Containers” feature is now a multi-function and distributes similar items across all containers within the wagon the player is currently in. [/p][/*]
  • [p]A separate “Rofleemo” tab/category has been added to the construction book, displaying the relevant buildable objects. [/p][/*]
  • [p]Resource consumption from containers and the inventory now starts from the last slot. [/p][/*]
  • [p]The shark can no longer regenerate health after taking damage.[/p][p][/p][/*]
  • [p]Shark attacks on the train have been rebalanced and now occur less frequently. [/p][/*]
  • [p]The shark now drops more fat and leather; additionally, it can now also drop research samples (a source of research points). [/p][/*]
  • [p]Fixed an issue where the safety cable lagged behind and moved slowly while traveling along the train. [/p][p][/p][/*]
  • [p]Increased acid drop rate. [/p][/*]
  • [p]Enemy health (soldiers) has been slightly reduced. [/p][/*]
  • [p]The grappling hook technology, as well as its magnetic item collection upgrade, is now available slightly earlier in the research tree. [/p][/*]
  • [p]Trainkeepers now refill Lootcatchers significantly faster. [/p][/*]
  • [p]Equip animations for the hammer, construction book, and journal are now disabled by default in the base settings. To see them in full, enable the corresponding option in Settings > Game. [/p][/*]
  • [p]The weapon “Handling” stat, which affected weapon equip speed, has been completely removed. Base equip speed is now static and averaged (leaning toward faster equip) for both primary weapons and the revolver. [/p][/*]
  • [p]The winch firing range has been increased. Movement speed while using the winch has been increased, and aiming at embedded rings has been made more comfortable. [/p][/*]
  • [p]The wording of the temporary objective between quests has been changed from “Move forward” to “Reach the next depot”, as the ultimate goal is always to reach the next depot. [/p][/*]
  • [p]On memorial islands, trading now takes place at the basic resource level (wood, zinc, scrap metal, chemicals, etc.), rather than higher-tier resources.[/p][p][/p][/*]
[p]Thank you for playing VoidTrain! [img src="https://community.fastly.steamstatic.com/economy/emoticon/rofleemo_love"][/img][/p]
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Release:09.05.2023 Genre: Action-Adventure Entwickler: HypeTrain Digital Vertrieb: HypeTrain Digital Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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