New Features and Changes
Shark Rebalance
Let's start with the most negative point noted by many players. After the last patch with mutations, the shark's stats were too strong relative to the player in the early stages. We have rebalanced and significantly nerfed it in terms of health and the damage it deals to the train. Additionally, here are some simple tips for the early stages of the game, when you don’t have significant firepower on your side. If you want to get rid of the shark for the entire cycle ahead, stop the train and get off. When the shark starts swimming toward you, deal maximum possible damage while it’s close. Then wait for it to swim toward you again. Prevent it from devouring fish in the Void to regain health and keep it away from mutagens or destroy them to prevent mutations. Furthermore, turrets also damage and repel the shark; they become available at a certain game stage.55 Achievements Added
Among these, 12 were suggested by players - huge thanks to the community for their contributions. The authors of the selected achievements are credited in the descriptions. Note that you won’t need to replay the game, as the achievements are not tied to the storyline.Depot Construction Improvements
Including additional features:- The ability to move wagons without any cost (this applies to regular wagons, not the first one with the engine).
- The ability to move an already built engine without spending resources (this feature has been added to the engine's pin).
- The ability to move levers after construction without spending resources.
Text Chat
Added to the GameResearch Table
The research table has been reworked - now it features a scientific creature that reacts to various research actions, making the process more interactive. Mechanics and UI have also changed. Now technologies are researched using points added to the research table through almost ANY items from the void or crafting. The more complex and rare the item, the more research points it provides. There’s no longer a need to search for a specific set of items for each research and spend that set twice on both technology and construction. The research UI now more clearly and transparently highlights the research available in the early stages.Special Items for Research Points
In addition to regular items, you can use Red or Blue Samples obtained from loot at outposts, depots, and arenas. These samples provide a substantial number of points if you don’t want to spend your own resources. If you have already researched all possible technologies, you can recycle the samples into random resources using the Recycler.Dirt accumulation system
Now the train can get dirty from various sources:- Rofleemo has soiled itself.
- You took damage.
- The shark damaged the train or jellyfish harmed the player.
New Tool: Mop
Equipped in the weapon slot, the mop allows you to quickly clean the entire train. During cleaning, you collect pieces of trash that can be recycled into resources in the Recycler. If you prefer automation, you can build a Cleaner’s Station and assign a Rofleemo to gradually clean the train for you.Musical Instruments
Instruments are equipped in the weapon slot. A new technology (research stage 8) allows you to craft instruments at the workbench: Djembe, Kazoo, Domra, and Concertina. Fill your train and the void with five compositions. You can play with your friends or with the Rofleemo, who magically have their own miniature versions of the instruments.New Resource Clusters
At outposts and on puzzle islands, you can now find resource clusters. Destroying these clusters grants you a set of items at once.Acid and Mineral Oil
These resources have been completely removed from the game as they caused a balance issue due to their rarity and difficulty to obtain. The recipes that previously required them have also been adjusted.New Lumps and Resources
- Lump of Zinc
- Lumps of Silicon (can be recycled in the Recycler into Silicon resources, which can be used to create a new item, Silicone, now part of various recipes).
- Inhibitor (a new drop item from depot, arena, and outpost loot, used in recipes).