
Attention Soldiers,
We updated the Steam, PlayStation, and Xbox versions of Arma Reforger.
Visit our Dev Hub to read about Known Issues.
You can help us to further improve the game by posting your feedback on the Feedback Tracker.
1.3.0.157 Changelog
Assets
- Changed: HEDP spalling on M247 & S5KO (T189077)
- Changed: Rank requirement for LAV-25 M240 coax MG ammo (FMJ+Tracer, Tracer = Private; FMJ only = Corporal; AP and AP+Tracer = Lieutenant)
- Fixed: Disabled destruction on big harbor crane
- Fixed: Mortar flare projectile would be visible on top of the flare candle, and it would cast a shadow
- Fixed: Environmental parts of some houses were being dragged down
- Fixed: Entering the Mi-8 with open doors now plays the correct animation
- Fixed: Switching seats from/to gunner seats in the Mi-8 is now animating properly
- Fixed: Rear gunner was stuck in the Mi-8
General
- Changed: Improvements for explosion damage
- Changed: Moved mortar azimuth UI element to the bottom of the screen
- Changed: Disabled Motion Sensor input when using the mortars
- Changed: Credits updated
- Tweaked: Garbage system lifetime for vehicles in Combat Ops scenarios increased from 20 to 30 minutes.
- Tweaked: Garbage system player presence detection radius default radius increased from 25 to 35 meters.
- Tweaked: Interior probe HDR setting for better view from driver position
- Fixed: Default Garbage system player radius was incorrectly set to default for vehicles
- Fixed: Transmission UI could be disabled in server settings
- Fixed: Removed one tracer round from non-tracer magazine
- Fixed: Weapons with attached scope missing iron sight zeroing sound
- Fixed: Raining when changing Overall quality settings to Low
Multiplayer
- Added: Information about who created the vote kick
- Added: Additional logging info to the voting system with information about who created, voted, and against whom the vote was created. This logging can be enabled by starting a server with -logVoting CLI parameter
Editor
- Fixed: Actions would be cut if they were expanding too much towards the top in Game Master and Build Mode
- Fixed: Actions would overlap on top of the Game Master menu
- Fixed: Added FIA equipment arsenal to the systems category in GM
- Fixed: Moved US equipment arsenal to the systems category in GM
- Fixed: Removed civilian arsenal from objects category in GM
Stability and Performance
- Fixed: Crash related to spawning a prefab through inventory
- Fixed: Crashes on PS5 likely caused by memory fragmentation
- Fixed: Crash related to AI driving