News Liste Arma Reforger

1.4.0.38 Update
Arma Reforger
12.06.25 11:10 Community Announcements
[p][img src="https://clan.akamai.steamstatic.com/images/42399725/d526fa473de2bc099034a169a37f551bb291dba1.jpg"][/img][/p]

Attention Soldiers,

[p]
We updated the Steam, PlayStation, and Xbox versions of Arma Reforger.

Visit our Dev Hub to read about Known Issues.
You can help us to further improve the game by posting your feedback on the Feedback Tracker.

[/p]

1.4.0.38 Changelog

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[/p]

Assets

  • [p]Changed: Adjusted searchlights' light output to not cause bright hotspots during dark nights[/p][/*]
  • [p]Changed: Increased the angle of helicopter lights[/p][/*]
  • [p]Tweaked: Light output of the BRDM-2 searchlight to be in line with other searchlights[/p][/*]
  • [p]Tweaked: Horizontal angles on BTR-70 and BRDM-2 commander turrets[/p][/*]
  • [p]Tweaked: Incorrect building interior materials[/p][/*]
  • [p]Tweaked: UI element to display current ripple quantity for helicopters[/p][/*]
  • [p]Fixed: Ammoboxes (those with just loose ammo) didn't have inventory setup[/p][/*]
  • [p]Fixed: Collider setup on UH-1H M60D weapon Fixed: LAV-25 fuel gauge was showing wrong values (interior and HUD)[/p][/*]
  • [p]Fixed: Helmet M1 remap materials[/p][/*]
  • [p]Fixed: Multi-phase destruction props received no collision damage after first hit[/p][/*]
  • [p]Fixed: Some of the sandbags reacted wrongly to a melee attack[/p][/*]
  • [p]Fixed: UAZ-452 FIA Cargo and Transport variants were missing the FIA coat of arms[/p][/*]
  • [p]Fixed: Wavebreaker on LAV-25 had wrong LODs[/p][/*]
  • [p]Fixed: Yemen and Eritrea presence on Globe asset[/p][/*]
  • [p]Fixed: Missing animation event for the M15 AT mine[/p][/*]
  • [p]Fixed: BTR-70 had two interactions for switching to the gunner[/p][/*]
  • [p]Fixed: Reimported multiple animations to fix data warnings[/p][/*]
  • [p]Fixed: Linoleum was set not to stop explosions[/p][/*]
  • [p]Fixed: Transition of head and body, and orange tint on faces[/p][/*]
  • [p]Removed: Rest of obsolete mine fuze data[/p][/*]

General 

  • [p]Changed: MANW banner is now visible on PS5[/p][/*]
  • [p]Fixed: Grenade could sometimes get stuck in hand[/p][/*]
  • [p]Fixed: Camera was stuck looking forward during vaulting/unconscious/entering vehicle/weapon inspection[/p][/*]
  • [p]Fixed: Freelook camera snapping when releasing Left Alt in vehicles[/p][/*]
  • [p]Fixed: Nearby action Heal/Repair hidden if the action requires a Repair Station[/p][/*]
  • [p]Fixed: Players should no longer be able to mount a turret from the front[/p][/*]
  • [p]Fixed: Radio transmission incorrectly toggled and got stuck after dropping radio backpack[/p][/*]
  • [p]Fixed: Deployable radio was confused by players without a group[/p][/*]
  • [p]Fixed: Group invite now closes if the group was deleted[/p][/*]
  • [p]Fixed: Nametag icons had the wrong size[/p][/*]
  • [p]Fixed: Sound of explosions when above the terrain[/p][/*]
  • [p]Fixed: Toggle object ownership info button hints were incorrect or missing when a gadget was equipped[/p][/*]
  • [p]Fixed: Being able to transfer a rank-locked item via the select option on the controller[/p][/*]
  • [p]Fixed: Being able to unlock a rank-locked item with an equip action[/p][/*]
  • [p]Fixed: Multiple issues related to assigning items to quick slots[/p][/*]
  • [p]Fixed: Multiple issues related to hints about equip, use action, and item info[/p][/*]

Controls

  • [p]Added: Keybinds for changing the zeroing of the helicopter sight (default: click PageUp/PageDown, click DPAD Up/Down)[/p][/*]
  • [p]Added: Keybind for switching helicopter selected fire mode (default: click V, click L.DPAD)[/p][/*]
  • [p]Added: Keybind for switching helicopter selected weapon group (default: hold V, hold L.DPAD)[/p][/*]
  • [p]Added: Keybinds for deploying the helicopter sight (default: click MMB, click R. Thumbstick)[/p][/*]
  • [p]Added: Keybinds for switching helicopter selected ripple quantity (default: click R, click X/Square)[/p][/*]
  • [p]Fixed: Switching from mouse and keyboard to controller would result in missing actions[/p][/*]

Playable Content

  • [p]Added: Conflict: "Capturing base" notification now clearly states if it is the player or their teammates taking part in the capturing[/p][/*]
  • [p]Changed: Conflict: The player who originally loaded the supplies is now awarded the full rank progression for delivering them, regardless of who unloaded them. The player unloading the supplies gets a partial reward as well[/p][/*]
  • [p]Changed: Training: Stage requiring player to take a backpack will now require specifically having an ALICE backpack equipped[/p][/*]
  • [p]Fixed: Training: Passenger got ejected from the vehicle during the Driving course[/p][/*]
  • [p]Fixed: Elimination: Possible doubled binocular with sniper loadout[/p][/*]
  • [p]Fixed: Game Master: Camera couldn't go underwater[/p][/*]

Stability and Performance

  • [p]Changed: Small optimization to signals related to replication component[/p][/*]
  • [p]Changed: Small optimization of inventory quick slots bar[/p][/*]
  • [p]Fixed: Error related to rotor caused by collision after quickly spawning multiple helicopters[/p][/*]
  • [p]Fixed: Optimization of roads processing related to children roads of different widths being connected[/p][/*]
  • [p]Fixed: Possible crash related to BRDM2 commander turret horizontal limit[/p][/*]
  • [p]Fixed: Possible deadlock when deactivated character changes a collision shape[/p][/*]
  • [p]Fixed: Crash when interacting with turrets/vehicles with wrong or incomplete door configuration[/p][/*]
  • [p]Fixed: Multiple script exceptions[/p][/*]
  • [p]Fixed: Double hash command in chat could crash the game[/p][/*]
  • [p]Removed: Unnecessary replication component on door prefab[/p][/*]

Multiplayer

  • [p]Changed: Ban is applied even if player is already disconnected[/p][/*]
  • [p]Changed: Vote kick will not cancel when the voted player leaves the server, and if such a vote succeeds, it will result in a temporary ban[/p][/*]
  • [p]Fixed: Boom barrier not opening properly for multiplayer clients[/p][/*]
  • [p]Fixed: Personal belongings now display the name of the player in inventory if joined a dedicated server[/p][/*]
  • [p]Fixed: Server Browser initial sorting refresh[/p][/*]
[p]

[/p]
Logo for Arma Reforger
Release:17.05.2022 Genre: Simulation Entwickler: Bohemia Interactive Studios Vertrieb: Bohemia Interactive Engine: Enfusion Engine Kopierschutz:keine Infos Franchise:keine Infos
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