[img src="https://clan.akamai.steamstatic.com/images/42399725/dcb5e320ae01507bd5f9b5a336e13a859b4e1acd.jpg"][/img]
Attention Soldiers,
We updated the Steam, PlayStation, and Xbox versions of Arma Reforger. Visit our Dev Hub to read about [url="https://reforger.armaplatform.com/known-issues"]Known Issues[/url]. You can help us to further improve the game by posting your feedback on the [url="https://reforger.armaplatform.com/feedback"]Feedback Tracker[/url].
[url="https://reforger.armaplatform.com/news/update-june-19-2025"]1.4.0.45 Changelog[/url]
Assets
Tweaked: Barbed tape/wire models so character collides with stakes
Fixed: Head/teeth/eyes were visible when exiting turret/mortar ADS
Editor
Fixed: GameMaster/ArmaVision/BuildMode Respawn Menu Button was missing its focused highlight
Fixed: Smoke effect module was not removed after it expired
Stability and Performance
Fixed: Crash in [i]BspWorldSubscene[/i] light gather traversal due to explicit stack overflow
Fixed: Crash when character was deleted while in barbed/razor wire
Fixed: Possible issues caused by registering to leaning system from multithreaded simulation
Fixed: Crash when attaching an attachment to a weapon
AI
Fixed: Delete Composition will trigger navmesh rebuild
Controls
Added: Missing input curve data for adjustable stance/movement speed/lean
Fixed: Switching to short-range radio made continuous voice get stuck
Workshop
Fixed: Pages could sometimes load infinitely if switched too fast after loading
Fixed: Switching tabs fast could end in an infinite load of the first page
