Attention Soldiers,
[p]We updated the Steam, PlayStation, and Xbox versions of Arma Reforger.
Visit our Dev Hub to read about Known Issues.
You can help us to further improve the game by posting your feedback on the Feedback Tracker. [/p][p][/p]
1.4.0.45 Changelog
Assets
- [p]Tweaked: Barbed tape/wire models so character collides with stakes[/p][/*]
- [p]Fixed: Head/teeth/eyes were visible when exiting turret/mortar ADS[/p][/*]
Editor
- [p]Fixed: GameMaster/ArmaVision/BuildMode Respawn Menu Button was missing its focused highlight[/p][/*]
- [p]Fixed: Smoke effect module was not removed after it expired[/p][/*]
Stability and Performance
- [p]Fixed: Crash in BspWorldSubscene light gather traversal due to explicit stack overflow[/p][/*]
- [p]Fixed: Crash when character was deleted while in barbed/razor wire [/p][/*]
- [p]Fixed: Possible issues caused by registering to leaning system from multithreaded simulation[/p][/*]
- [p]Fixed: Crash when attaching an attachment to a weapon[/p][/*]
AI
- [p]Fixed: Delete Composition will trigger navmesh rebuild[/p][/*]
Controls
- [p]Added: Missing input curve data for adjustable stance/movement speed/lean[/p][/*]
- [p]Fixed: Switching to short-range radio made continuous voice get stuck[/p][/*]
Workshop
- [p]Fixed: Pages could sometimes load infinitely if switched too fast after loading[/p][/*]
- [p]Fixed: Switching tabs fast could end in an infinite load of the first page [/p][/*]