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Attention Soldiers,
We updated the Steam and Xbox versions of Arma Reforger. Visit our Dev Hub to read about [url=https://reforger.armaplatform.com/known-issues]Known Issues[/url]. You can help us to further improve the game by posting your feedback on the [url=https://reforger.armaplatform.com/feedback]Feedback Tracker[/url].[url=https://reforger.armaplatform.com/news/update-july-25-2024]1.2.0.98 Changelog[/url]
General
- Fixed: Groups no longer randomly switching on spawn while Game Master is active
- Fixed: Vehicle UI not visible in third person
- Fixed: Character position desync when streaming in a character that is getting out of a turret
- Fixed: Interrupting weapon reload didn't cancel weapon animation
- Fixed: Magazine dropped during reload was invisible on client
- Fixed: Parts of the vest disappear when looted from dead body after moving some distance
- Fixed: Time to end ragdoll was using wrong default value
- Fixed: Flashlight spawned inside slots from prefab initialization were not attached correctly in replication hierarchy
- Fixed: Missing [i]Remove Casualties[/i] action on Mi-8 and UAZ-469
- Fixed: Missing [i]Remove Casualty[/i] action on UH-1 gunner
- Fixed: Allow AI to look in different directions while under [i]Follow[/i] command
- Fixed: Settings Menu - Spinboxes don't get unfocused on Tab change
- Tweaked: Burn time on the M583A1 white UGL fired flares is now 40s instead of the original 30s
- Tweaked: Characters in Mi-8 cargo seats can no longer fall out when flipped
- Tweaked: User interaction on M997 ambulance
Stability
- Fixed: Memory leak on [i]ObstacleAvoidance[/i]
- Fixed: Projectile effects that spawn entities could sometimes have NaN transforms
- Fixed: Mounted guns on vehicles did not have "Parent Node From Parent Entity" set to true
