???? Check out the sale here: https://store.steampowered.com/curator/44892821/sale/autumnsale2025
[img src="https://clan.akamai.steamstatic.com/images/41146497/de3bf218c64f2c4688934a218c6597e2339ad8d0.png"][/img]
We also want to let you know that a new Lenzburg map is on the way very soon, and we’ve secretly started working on a brand-new game.[/p][p]More details coming soon, so stay tuned! ???? [/p][p]Thanks for being part of this wonderful community ????[/p][p]Your Team Kerzoven ???? [/p][p]
Patch Notes – 29.09.2025 [/p]
- [p]Non-tradeable items are no longer dumped at the community centre if their task is interrupted by an emergency.,[/p][/*]
- [p]Fixed an issue where buildings couldn’t be edited when the inspector was opened via the “building done” notification while on a different map.,[/p][/*]
- [p]Garden beds now only display growth stage 1 if there are fruits or vegetables, not just seeds or grass.,[/p][/*]
- [p]Adults will now only begin education if they are younger than 32 (previously 51).,[/p][/*]
- [p]Building tooltips now display custom names when available.,[/p][/*]
- [p]The "Follow Target" button in the inspector UI will now switch maps if needed.,[/p][/*]
- [p]Fixed an issue where animal control removed too many entries when multiple people worked with barn trainees.,[/p][/*]
- [p]Building hover tooltips now display pets and animals living there.,[/p][/*]
- [p]Improved hover information for buildings owned by other factions.,[/p][/*]
- [p]Fixed an issue where transferring animals while paused could duplicate home slots.,[/p][/*]
- [p]Starving people are now quicker to recognize and use preserved meat.,[/p][/*]
- [p]Improved kitchen and restaurant UI to clearly show preserved meat usage.,[/p][/*]
- [p]Fixed a typo in the bronze forge upgrade description.[/p][/*]
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