We wish everyone a warm welcome into the new week with a new update on how things are going with SCUM!








- Communication is key, on that we can agree! Unintentional and unnecessary rhyme aside, we want to have it in the game, and we'll make sure to put it in the game sometime down the line after the 1.0 release.

- Additional map features are not off the table and might find their way into the game at some point after the 1.0 release of the game.

- The level design of the whole map will be overhauled, which also includes the interiors of houses. You'll be very pleased with the work we've done in that regard.

- There's no need to fret! The team is doing great, the features we're working on are shaping up nicely, and we'll make sure to iron out all the issues that might be present, further optimize the performance of the game, add some much-requested functionalities, AND support the game with a host of new additions even after its 1.0 release, which will further expand the SCUM experience.

- We're very much aware of this, and you'll be pleased to know that this will be tended to in the upcoming inventory rework.