Hey hey everyone, happy Thursday! As mentioned in the community address here comes the last content update before 1.0! Check it out!











- Fixed the exploit where you could farm grenades on Sentries.
- Fixed the bug where you could crawl in ADS while in prone full snake mode.
- Fixed the bug where your drone would sometimes teleport all over the place.
- Fixed the bug where fire sources such as bonfires would be destroyed if your lighter was in vicinity.
- Fixed the bug where your fish would disappear if you had nothing in holsters and you chose to keep or release it.
- Numerous server crash fixes.
- Various smaller bug fixes.

- Delete inactive players <- located in generalBy default it is on By default the number of inactive days is set to 180, minimum value 1, maximum value 3600 On server startup if your Delete inactive players is set to on, it will delete users that haven't logged in for 180 days or more from your database. (It depends what you set the number to) If you keep this setting on, it will keep deleting users on every startup if there are users that haven't logged in for the set time. Deleted users will be written in the Admin.log on server startup, they will be below "deleting inactive users".
- Delete banned players This setting is a bit more volatile, by default it is turned off. This setting reads your BannedUsers.ini and then it syncs the steamIDs from banned users ini with the users in database and it deletes them on server startup. This means that it will delete all users that are in BannedUsers.ini, you have to be careful if you have banned someone "for fun" cause his character will get deleted. If you put this setting to on, after the deletion on server startup it will be returned back to off. You have to set it to on manually every time. Deleted users will be written in Admin.log on server startup, they will be below "deleting banned users".
