Attention inmates! Hope these heatwaves haven't kept you from enjoying the good things summer has to offer! Here's a quick look at what we've been up to over the past week ->

As we've mentioned, summer is underway and there's a fair bit of people are on their well-deserved vacations, so bear with us as this dev update will be a bit on the leaner side with content.
- The programming team has mainly been engaged with bugfixing and implementing the improvised motorcycle wheel into the game, making sure it is ready for our QA team to test it out.
- Our levels designers are still caught up with bugfixing.
- The animators are still at work on a new trailer and on new animations for the Faceroll Smasher and the Military Shovel.
- The hard surface are team is hammering away on new weapon models, while the soft surface team is working on new clothes models and new NPC models.
- The sound team is working on audio for the NPCs that will be appearing in the area around the Krško plant and is continuing their work on recording new footstep audio.
- To top it off, our game designers are tweaking, as well as preparing all the captions and descriptions for the new items that will find their into the game.
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Onto the next segment, your impressions from last week:

- It is possible that we'll add something like that in one of the updates that will come into the game next year. Can't say anything for sure at the moment, but we'll see.

- That is something that will be addressed with the inventory rework that will be implemented by the end of the year.

- This is not set in stone. While the current setting will remain in place for now, it could be subject to change in the future. I know that's not the answer that you want to hear, but we'll keep our ear close to the ground with regards to this.

- Melee rework is something that has been requested for quite some time now and will be one of the biggest additions to the game. While we can't say when specifically it might get into the game, we want to confirm that this is something that we'll definitely work on in the coming future and that we'll rework this feature.

- Can you further explain how would a personal flotation device add to the overall experience? We'll be adding a dinghy eventually, but that can be sailed. With a PFD you can just...well...float. We're open to hear your idea on it.

- We'll look into providing further tweaks to the encounter manager, which will find their way into the game by the end of the year. More info on that will be shared once we'll have something more solid.

- It's fixed and will be implemented with the update that's coming into the game very soon!
That would be all for this week! See you in the next one and make sure to keep an eye on the following platforms:
Discord
Twitter/X
TikTok
- Fratman