Hello folks! Happy Monday - another development update is ready for you to catch up with our team's work so far. Let’s get into it! ->


Our programming team is currently busy doing a much-requested inventory/UI rework, as we have stated last time. This overhaul aims to make the interface more intuitive and user-friendly and resolves some of the issues you've been pestering us about for years. Apart from that, they are doing some of the usual polishing and maintenance such as bugfixing and working on overall optimization of various features that are coming up in the future, ensuring that what comes next rolls out as smooth as possible.

The LD crew is primarily testing some exciting upcoming features that we can’t wait to share more about soon. At the moment, they’re also creating assets for the new update, which we’ll be discussing further in the near future. A significant part of their efforts is also dedicated to reworking existing elements based on community feedback, as well as addressing bugs to improve the overall quality and consistency of the game world.

The team at the animation is working tirelessly on bugfixing and improving the overall visual flow and player immersion. Hard surface is hard at work at planning new content for the future and working on new item designs, such as a bottle rework, a knife with flint & compass, and a paint job for the Zündapp, and they're also helping fix bugs for the smoother experience. Soft surface is bugfixing and working on some new clothing items. 2D is doing some bugfixing as well, and working on inventory UI redesign and new concept art.

The sound team is coming up with the sounds for the Thompson SMG and a new vehicle.

Last but not least, our Game Design team is busy polishing the experience by fixing bugs and working through the backlog of design tasks and adjustments.
___
This one was quite short Dev update, as most of it is the support for the update released and the hotfix we have in plan. As soon as we finish this up, we are focusing on the next one. So there are going to be more and more news coming up for the Q4 update that you should keep an eye out for.
Including what you can expect to see, but also how you could be involved in the development as well if you wish. But more on that in the future!
Somke