In today's update, we're making a small change to how overhanging terrain is added. We also have two new revised maps, and the update's key art is now in the main menu.
3D Terrain
We’re adjusting how the overhanging terrain is placed. Now, it should be easier to avoid mistakes when adding large amounts of new blocks. Let us know how it feels!
- Changed how placing overhanging terrain works. If you drag the cursor over a horizontal surface, it will not add any overhanging blocks. To add overhanging blocks, you need to start dragging the cursor from a vertical surface.
Maps
We continue revising our maps to better utilize the features of Update 7. This time, we’re updating our very beginner-friendly map and our very beginner-unfriendly map.
- Revised Plains and Beaverome.
- Made minor adjustments to Craters.
Misc.
- Added the new Update 7 key art to the main menu.
Bug fixes
- Fixed the map editor's terrain sculpting tool breaking when the cursor points outside the map.
- Fixed the map editor's relative terrain brush showing tiles even if they’d be outside of the map’s limit.