☢️ Badwater Edition ☢️
The idea is simple: create an original, playable, and pretty map that [b]encourages players to interact with badwater[/b]. By that, we mean both badwater sources with preexisting badwater rivers and lakes, and the badtides coming over time. It's up to you to decide what you focus on - the only formal requirement is that the map needs to feature [b]at least one badwater source[/b]. How you approach the theme, how difficult you make the map etc. it’s for you to decide. As usual, there are three map categories:- 128x128 and lower
- 129x129 through 255x255
- 256x256 and higher
???? Important note????
Before participating, please be sure to read the updated documents:- [url=https://mod.io/g/timberborn/r/build-a-map-contest-3-badwater-edition]Frequently Asked Questions[/url]
- [url=https://mechanistry.com/contests/build-a-map-contest-3]Contest Terms & Conditions[/url]
