Ever since you saw the Tubeways and how convenient they are to build, you’ve asked for a similar treatment of Power Shafts. Today, we’re happy to oblige! There are now just two modules - Power Shafts and Solid Power Shafts - and they’re adaptive.
Adaptive Power Shafts

We’ve replaced the existing fixed-shape Power Shafts with two new, adaptive modules - Power Shafts and Solid Power Shafts. As you expand and update your power grid, you no longer need to delete old blocks and temporarily turn off the [strike]light[/strike] power for the entire district. The new Power Shafts simply change their shape as new connections are added or removed!
- New building: Power Shaft (No SP cost; 1x Log)
- New building: Solid Power Shaft (40 SP; 2x Log, 2x Plank, 1x Gear; Solid)
- Removed old fixed-shape Power Shafts from the game. Setups on existing saves are still compatible - the old shafts have been automatically converted to Power Shafts and Solid Power Shafts.
Performance
- Made further tweaks to save files to make them smaller and improve saving times. Combined with the previous batch of experimental tweaks, we expect savefiles to be about 20% smaller and saving times to be about 20% shorter.
- The loading process no longer gets suspended in the middle if the Run in background checkbox is unchecked when the game is out of focus. So when you ALT-TAB back to the game, the loading process should now be 100% complete instead of taking a few more seconds to wrap up.
- The loading screen now always disappears after loading, even if the Run in background checkbox is unchecked.
- The game now loads 1 second faster. ????
Misc.
- It is now possible to build tunnels directly under the plants. However, they’re deleted as part of the process.
- In the map editor, brushes now only spawn and delete resources on the initial level.
- In the map editor, the relative terrain brush shows grayed out tiles if they’d be outside of the map’s limit instead of hiding them completely.
- Made minor tweaks to the tutorial’s text.
Bugs
- Ruins hidden by the Layer tool can no longer be selected.
- Added the missing [strike]“ov”[/strike] “of” to the Metal Fence’s description.