[img src="https://clan.akamai.steamstatic.com/images/43190071/bdf2e572e4e8c9ca532137954080b0e35e94921a.png"][/img]
Attention, Pilots! The following patch will be deployed for War Robots: Frontiers following a short period of maintenance on September 23, 2025.
New Content & Improvements
New Robot & Weapon: Kumo and the Horde Shotgun
Meet [url="https://youtube.com/shorts/uG4ABKUu7c0?feature=share"]Kumo[/url], the spider-like [b]Defender Robot[/b], armed with its Core Gear [b]WarpArmor[/b]. Equip Kumo with the new Horde Weapon, the [b]Heavy Shotgun[/b]—an energy double-barrel weapon that fires a diverging blast of plasma.
Intel Discount Event
Until September 30, special factory builds now have reduced Intel upgrade costs: [b]Orochi, Ravana, and Fenrir[/b], along with their gear and weapons. Don’t miss out!
Last Robot Standing Update
[b]Game Modes Last Robot Standing+ [/b]permanently replaces the old Last Robot Standing mode in Ranked Play. The new ruleset includes the following power-ups:
[b]Shield[/b]: Provides shield for the whole team that picks it up, regenerating 2000 per second.
[b]Mass Regeneration[/b]: Regenerates 20000 armor of each Module for the whole team that picks it up.
[b]Mass Armor[/b]: Increases damage resistance by 20% for the whole team that picks it up.
[b]Mass Fuel[/b]: Increases restoration speed of fuel by 15% for the whole team that picks it up.
[b]Mass Speed[/b]: Increases acceleration by 30% and speed by 20% for the whole team that picks it up.
[b]Mass Ultimate[/b]: Adds a 150 points charge to Cycle Gear for the whole team that picks it up.
New Animated Skin
The fiery [url="https://youtu.be/To-qbNsYWeY"]Gemwrath[/url] skin is now available.
Pilot Recruitment Program
A referral button has been added to the game. [u][url="https://warrobotsfrontiers.com/en/referral"]Invite your friends[/url][/u] and fight side by side!
Gameplay Adjustments
Balance Changes
[b]Warp Scythe Gear Progression[/b]
Rebalanced stats across levels 1–13 for smoother progression. Damage values and cooldown adjustments ensure a more consistent power curve.
Level 01: Damage 14584 => 14601, Distance 70m => 62m, Cooldown 43s => 43s
Level 02: Damage 15352 => 16045, Distance 70m => 62m, Cooldown 43s => 43s
Level 03: Damage 15352 => 16045, Distance 74m => 68m, Cooldown 43s => 43s
Level 04: Damage 15352 => 17440, Distance 74m => 68m, Cooldown 36s => 43s
Level 05: Damage 16160 => 17440, Distance 74m => 68m, Cooldown 36s => 36s
Level 06: Damage 16160 => 17440, Distance 77m => 73m, Cooldown 36s => 36s
Level 07: Damage 17010 => 18753, Distance 77m => 73m, Cooldown 36s => 36s
Level 08: Damage 17010 => 18753, Distance 77m => 77m, Cooldown 30s => 36s
Level 09: Damage 17010 => 18753, Distance 77m => 77m, Cooldown 30s => 30s
Level 10: Damage 18900 => 19950, Distance 77m => 77m, Cooldown 30s => 30s
Level 11: Damage 18900 => 19950, Distance 82m => 82m, Cooldown 30s => 30s
Level 12: Damage 21000 => 21000, Distance 82m => 82m, Cooldown 30s => 30s
Level 13: Damage 21000 => 21000, Distance 82m => 82m, Cooldown 25s => 25s
General
[b]Customization Unlock [/b]Robot paint and customization options in the Hangar are now locked until [b]level 4[/b].
[b]Tutorial Adjustments [/b]The starting tutorial is now off by default (can still be launched manually) and Workshop tutorial flicker issues have been resolved.
[b]Ping Wheel [/b]Expanded quick communication with new reactions for faster teamwork.
[b]Leavers Punishment Disabled [/b]The punishment system for leaving battles is turned off for now.
Bug Fixes
Fixed an issue where a squad could disband if the leader left while others were ready.
[b]Cyclops[/b] ability now cancels only on the second action instead of holding the button.
Corrected the description of [b]Bio Repair Talent[/b] (heals the most damaged module, not random).
Fixed the [b]Applique paint icon[/b] mismatch with its preview.
Removed the outdated tutorial quest "Open the League".
Fixed bots getting stuck on spawn points in [b]Horizon One map (Team Deathmatch mode)[/b].
Resolved gamepad input issues with certain tutorial pop-ups.
Fixed [b]Varangian[/b] legs sometimes becoming transparent.
Fixed a bug where Apollo shots could display a fake “0” damage number.
Need help? Contact our [u][url="https://support.my.games/wrf_int"]Support team[/url][/u] to report any issues you’re facing on the Wild Ten. Join the [u][url="http://link"]official Discord server[/url][/u] to get more of the latest news like this.
