New Content
- [p]Added a new Game Mode: Team Deathmatch +[/p][list]
- [p]Team Deathmatch + is available alongside the regular Team Deathmatch Mode.[/p][/*]
- [p]Score points by destroying enemy War Robots or by collecting Datacubes.[/p][/*]
- [p]The first team to reach the point limit wins.[/p][/*]
- [p]The Event Pass features many rewards including the weapons ‘MLx2’ & ‘Bisector’, and the War Robots ‘Ceres’ & ‘Anansi’.[/p][/*]
- [p]Reduces all incoming damage by 90% for 3.5s.[/p][/*]
Events
Intel Upgrade Discount Event
[p]Discounted Upgrades[/p][p]War Robots[/p]- [p]Bullwark[/p][/*]
- [p]Ceres[/p][/*]
- [p]Harpy[/p][/*]
- [p]Matriarch[/p][/*]
- [p]Bisector[/p][/*]
- [p]Hive (Matriarch)[/p][/*]
- [p]Scrubber (Matriarch)[/p][/*]
- [p]Railgun[/p][/*]
- [p]Thunder[/p][/*]
- [p]Trebuchet[/p][/*]
- [p]Blink[/p][/*]
- [p]Flashbang[/p][/*]
- [p]Fuel Reserve[/p][/*]
- [p]Ghost Turret[/p][/*]
- [p]Holofield[/p][/*]
- [p]Homing Missile[/p][/*]
- [p]Nanite Repair[/p][/*]
- [p]Reflector[/p][/*]
Gameplay Adjustments
Balance Changes
[p]Alpha[/p]- [p]Reduced the radius for ‘Firestorm’ at max. Level from 97.5m to 85m.[/p][/*]
- [p]Reduced the radius for ‘Firestorm’ at min. Level from 75m to 71m.[/p][/*]
- [p]Increased the active duration of ‘Nanite Field’ from 12s to 15s.[/p][/*]
- [p]Decreased the Armor Regeneration value of ‘Nanite Field’ from 4.7% to 3.3%.[/p][/*]
- [p]Increased the max. range of ‘Tesla Coil’ from 150m to 250m.[/p][/*]
- [p]Increased the max. range of ‘Short Circuit’ from 175m to 250m.[/p][/*]
- [p]Increased the projectile speed of ‘Cascade’ from 52,000 to 90,000.[/p][/*]
- [p]Increased the Armor Damage of ‘Cascade’ from 4,700 to 5,200.[/p][/*]
- [p]Increased the radius for ‘Camouflage Web’ from 45m to 55m.[/p][/*]
- [p]Increased the active duration for ‘Camouflage Web’ from 18s to 25s.[/p][/*]
- [p]Decreased the cooldown of ‘Camouflage Web’ from 35s to 30s.[/p][/*]
- [p]Reduced the Shield Regeneration of Ares’ shoulders from 5,940 to 3,200.[/p][/*]
- [p]Reduced the Shield cooldown of Ares’ shoulders from 7.7% to 5%.[/p][/*]
- [p]Increased the Armor value of Ares’ shoulders from 51,800 to 56,600.[/p][/*]
- [p]Increased the active duration of ‘Rejuvenator’ from 8s to 10s.[/p][/*]
- [p]Decreased the Armor Regeneration value of ‘‘Rejuvenator’ ’ from 2.2% to 1.5%.[/p][/*]
- [p]Reduced the bonus damage value of ‘Unchained’ from 50% to 25%.[/p][/*]
- [p]Increased the health regeneration rate provided by ‘Vampirism’ from 45% to 55%.[/p][/*]
- [p]Increased the ammo refill rate of ‘Instant Reload’ from 70% to 100%.[/p][/*]
- [p]Reduced the cooldown of ‘Instant Reload’ from 25s to 22s.[/p][/*]
- [p]Increased the magazine size from 3 to 4.[/p][/*]
- [p]Increased the Armor Damage from 6,630 to 7,800.[/p][/*]
- [p]Increased magazine size from 3 to 4.[/p][/*]
- [p]Decreased the effective range from 450m to 410m.[/p][/*]
- [p]Decreased the damage from 1,100 to 850.[/p][/*]
- [p]Increased the active duration from 13s to 15s.[/p][/*]
Progression
- [p]The early progression of the game has been updated:[/p][list]
- [p]The visuals and mechanics of the Tutorials have been updated.[/p][/*]
- [p]Tutorial steps have been adjusted.[/p][/*]
- [p]New progression rewards have been added after battles.[/p][/*]
- [p]Added blueprints for the War Robot ‘Loki’ as rewards.[/p][/*]
- [p]Added the blueprint for the weapon ‘Halo’ as reward.[/p][/*]
General
- [p]Added conditional colors for Gears to differentiate between allied and enemy Gears.[/p][list]
- [p]Umbrella (Cycle Gear): Enemy VFX have been recolored to red.[/p][/*]
- [p]Blast Wave (Supply Gear): Allied VFX have been recolored to blue.[/p][/*]
- [p]Echo Barrage (Orochi): Enemy VFX have been recolored to red.[/p][/*]
- [p]Energy Dome (Varangian): Enemy VFX have been recolored to red.[/p][/*]
- [p]Battle Order (Lancelot): Enemy VFX have been recolored to grey.[/p][/*]
- [p]Short Circuit (Volta): Enemy VFX have been recolored to red.[/p][/*]
- [p]Ripper (Grim): Enemy VFX have been recolored to red, allied VFX have been recolored to yellow.[/p][/*]
- [p]Firestorm (Alpha): Enemy VFX have been recolored to red, allied VFX have been recolored to blue.[/p][/*]
Workshop
- [p]The Workshop has been reworked:[/p][list]
- [p]A new system for Custom and Factory Robots has been added. Players can now edit all builds in the Workshop. [/p][/*]
- [p]Available Robot Presets are now shown in a separate window.[/p][/*]
Technical Adjustments
- [p]Improved game stability.[/p][/*]
Bug Fixes
- [p]Fixed a bug where the Pilot Talent ‘Ricochet’ would specifically mention the Pilot ‘Sora Sing’.[/p][/*]
- [p]Fixed a bug where the Cycle Gear ‘Minefield’ would not function properly on the Firing Range.[/p][/*]
- [p]Fixed a bug where some weapons’ projectiles would spawn above or below the Robot.[/p][/*]
- [p]Fixed a bug where Matriarch’s ‘Defense Fleet’ would not work against the weapon ‘Quantum’.[/p][/*]
- [p]Fixed a bug where Bulwark’s Chassis module would have the maximum armor value across all levels.[/p][/*]
- [p]Fixed a bug where players would be returned to the Workshop after closing a customization screen.[/p][/*]
- [p]Fixed a bug where no ‘Add to Hangar’ button would be available in the Rewards screen after unlocking a Titan after a match.[/p][/*]
- [p]Fixed a bug where players could reach unintended locations on the map ‘Fissure’.[/p][/*]
- [p]Fixed a bug where ‘Blink’ would not work as intended if objects were in the path.[/p][/*]
- [p]Fixed a bug where Power Ups would spawn below the ground in the TDM game mode.[/p][/*]
- [p]Fixed a bug where the VFX of Cyclops’ ‘Death Ray’ would point in the wrong direction.[/p][/*]
- [p]Fixed a bug where Armor Repair provided by a player repairing themselves would be counted towards the ‘Healing’ category in the post game statistics.[/p][/*]
- [p]Fixed a bug where the VFX of Bulwark’s ‘Absorber Sphere’ would linger after the Robot was destroyed.[/p][/*]
- [p]Fixed a bug where players could repeatedly dash with Anansi’s Chassis to maintain high speeds at low fuel consumption.[/p][/*]
- [p]Fixed a bug where AI Bots would get stuck on the map ‘Catalyst’.[/p][/*]
- [p]Fixed a bug where friends on the friend list would appear offline after they log into the game.[/p][/*]
- [p]Fixed a bug where the game would automatically assign the EU region for some players.[/p][/*]
- [p]Follow the game on X and Facebook and join the official Discord server to get all the latest hotfix info.[/p][/*]