In case you missed it...
- A little over a month ago, we released the massive [b]"Flight Model Update"[/b] (aka 7.50) along with the [url=https://store.steampowered.com/app/3419300/X4_Hyperion_Pack/]X4: Hyperion Pack[/url] (DLC). If you missed it, be sure to [url=https://store.steampowered.com/news/app/392160/view/546725769035907147]check out our news on it[/url], as this update brought some fundamental changes to X4. If you prefer watching a video instead of reading through the details, we highly recommend this one: https://www.youtube.com/watch?v=TDsKP2jE6w8 - If you'd like to support us further on our X4 adventure, please consider purchasing the [b]X4: Hyperion Pack[/b]: https://store.steampowered.com/app/3419300/X4_Hyperion_Pack/7.60 Public Beta 4 Changelog
([url=https://forum.egosoft.com/viewtopic.php?f=192&t=405397]visit our forum[/url] for the full 7.60 changelog overview)- [Beta 4] Improved gate transitions of fleet subordinates moving to combat.
- Fixed rare case of being able to move and dismantle HQ asteroid module.
- Fixed station-based traders sometimes showing empty ware baskets.
- Fixed Wide Area Sensor Array module not being listed in Station Build menu.
- Fixed not being able to start Tutorials from Station Design Simulator.
- Fixed Deposit All in Safe Deposit Storage menu sometimes not responding.
- Fixed spacesuit equipment, paint mods and SETA being included in Deposit All in Safe Deposit Storage menu.
- Fixed performance issue with nearby capital ships attacking stations.
- Fixed online inventory not working with incorrect system time.
- Fixed several causes of crashes.
