7.10 Public Beta 5 Changelog
([url=https://forum.egosoft.com/viewtopic.php?f=192&t=405397]visit our forum[/url] for the full 7.10 changelog overview)- [Beta 5] Improved capital ship combat movement for ships that do not have forward-mounted weapons but do have turrets concentrated at front.
- [Beta 5] Improved accuracy for NPCs firing at Maja Dust production modules.
- [Beta 5] Improved prioritisation of resource buy offers for special projects like research or terraforming.
- [Beta 5] Improved station editor by showing station's build storage location.
- [Beta 5] Improved display of orders on map by always aligning icons towards camera.
- [Beta 5] Improved display of order queues and paths on map.
- [Beta 5] Improved readability of slider UI elements.
- [Beta 5] Fixed upgraded Erlking custom gamestart option not granting equipment blueprints.
- [Beta 5] Fixed crisis targeting unsuitable story sectors.
- [Beta 5] Fixed lasertowers in A Return To Normal Order mission being hostile to nearby station.
- [Beta 5] Fixed ship hull being 99% instead of 100% after loading savegame under certain circumstances.
- [Beta 5] Fixed not being able to reliably hit shield generator on Xenon Base Module.
- [Beta 5] Fixed turrets tracking but not firing at targets (problem introduced in 7.10).
- [Beta 5] Fixed carrier-based fighters not repairing or resupplying at their carrier (problem introduced in 7.10).
- [Beta 5] Fixed ships continuing to attack player-owned ships or stations after ceasing to be hostile.
- [Beta 5] Fixed station-based traders belonging to player loading up more product than they can immediately sell.
- [Beta 5] Fixed being short by one worker for very high habitation capacities when setting Fill whole habitat.
- [Beta 5] Fixed autopilot refusing to fly to unknown jump gates.
- [Beta 5] Fixed ships getting stuck when undocking from certain internal docks.
- [Beta 5] Fixed player space suit colliding with launched bombs.
- [Beta 5] Fixed transporter room devices sometimes being inaccessible.
- [Beta 5] Fixed more unscannable signal leaks.
- [Beta 5] Fixed multi-ship upgrades not working (problem introduced in 7.10).
- [Beta 5] Fixed loading screen hint text exceeding screen dimensions.
- [Beta 5] Fixed loading screen proverb not being vertically centered.
- [Beta 5] Fixed object status bars on map disappearing when zooming in.
- [Beta 5] Fixed display position of order icon on map if order leads through gate or highway.
- [Beta 5] Fixed station icons on map disappearing when zooming out even though text filter is active.
- [Beta 5] Fixed mission target icons not visible if map opened with deactivated Other filter.
- [Beta 5] Fixed mission radius being displayed incorrectly when in sector Leap of Faith.
- [Beta 5] Fixed mission guidance not working if target is highway exit gate.
- [Beta 5] Fixed Unknown Station icon being shown outside of sector on map.
- [Beta 5] Fixed local highways sometimes disappearing on map.
- [Beta 5] Fixed some background elements disappearing at certain angles in station editor.
- [Beta 5] Fixed background lighting in station editor being dependent on view angle.
- [Beta 5] Fixed planets in station editor not reflecting terraforming changes.
- [Beta 5] Fixed missing subtitles in some cutscenes.
- [Beta 5] Fixed build storage sometimes not showing full trade offers on map when there are not enough funds.
- [Beta 5] Fixed order paths of non-player ships on map sometimes skipping gates.
- [Beta 5] Fixed Trade menu not displaying available cargo correctly under certain circumstances.
- [Beta 5] Fixed Teleport shortcut not working on map under certain circumstances.
- [Beta 5] Fixed Object Info menu not working after Boarding Pod is removed.
- [Beta 5] Fixed Accept Estimate button in Research menu's Account node not removing Insufficient Funds warning.
- [Beta 5] Fixed ships not being sorted correctly under certain circumstances.
- [Beta 5] Fixed rare case of Encyclopedia entries not being displayed.
- [Beta 5] Fixed missing data from Encyclopedia sector graphs.
- [Beta 5] Fixed NPCs turning in wrong direction when entering Cobra.
- [Beta 5] Fixed Cutlass and Odachi locker doors animating when entering cockpit.
- [Beta 5] Fixed Odachi elevator not being usable by NPCs.
- [Beta 5] Fixed player and NPCs being unable to reach pilot seat in Plutus (Gas).
- [Beta 5] Fixed landing gear animations in various small and medium ships.
- [Beta 5] Fixed Erlking main battery disappearing from certain viewing angles.
- [Beta 5] Fixed visually scrambled hallway wall on bridge of Shark, Orca and Walrus.
- [Beta 5] Fixed missing windows on Phoenix E.
- [Beta 5] Fixed being unable to open hidden conduit in wrecks.
- [Beta 5] Fixed several causes of crashes.
