X4 9.00 Public Beta 3 Changelog:
([url=https://forum.egosoft.com/viewtopic.php?p=4773925#p4773925]see the full 9.00 Public Beta Changelog in our forum[/url])- Improved usefulness of auxiliary ships by increasing cargo capacity.
- Improved target distribution logic (new feature in 9.00).
- Improved fighter missile usage.
- Improved delivery of scrap at stations with more than one type of Scrap Processor (new feature in 9.00).
- Improved visibility of ships on Map in areas with mineable resources (new feature in 9.00).
- Improved map readability by hiding resource fields when Mining filter inactive (new feature in 9.00).
- Improved map by reducing frequency of resizes due to ships moving near outer edge of sector.
- Improved mouse camera panning controls in station editor.
- Improved gate event horizon by reducing intensity when viewed from far away (new feature in 9.00).
- Fixed custom game starts containing old missile blueprints being unavailable (new feature in 9.00).
- Fixed asteroids missing resources in mining tutorial and several Timelines scenarios (problem introduced in 9.00).
- Fixed Assemble Fleet mission asking for deprecated missile launchers (new feature in 9.00).
- Fixed station building missions getting stuck on production module objectives.
- Fixed subordinates assigned to Attack with commander not responding to attacks on themselves.
- Fixed ships attacking stations sometimes remaining in bad position indefinitely.
- Fixed ships requiring ammo stopping combat to resupply when only repairs available.
- Fixed Sapporo attacking capital ships not staying at missile launcher range.
- Fixed turrets on capital ships only firing briefly at target under certain circumstances.
- Fixed NPC factions initiating hostilities against each other when they shouldn't.
- Fixed not being able to order ships to protect unarmed ship.
- Fixed civilian ships accumulating around stations (problem introduced in 9.00).
- Fixed missiles sometimes not exploding where they hit.
- Fixed area damage being multiplied under certain circumstances.
- Fixed additional hull value from ship mod being lost after saving and loading (problem introduced in 9.00).
- Fixed missing weapon in Laser Tower Mk1 (problem introduced in 9.00).
- Fixed Dock Interactions menu missing after using Live Stream View.
- Fixed guidance targets in space not being interactive (problem introduced in 9.00).
- Fixed mission objective in large sector causing all other sectors to zoom out on map (problem introduced in 9.00).
- Fixed incorrect initial scroll position in Property Owned and Object List menus under certain circumstances (problem introduced in 9.00).
- Fixed map search terms not visible under certain circumstances (problem introduced in 9.00).
- Fixed missing equipment info panel under certain circumstances (new feature in 9.00).
- Fixed Repair and Resupply menu not working under certain circumstances (problem introduced in 9.00).
- Fixed module selection in Station Build menu being unresponsive under certain circumstances (problem introduced in 9.00).
- Fixed weapon slots in Ship Build menus not being numbered correctly under certain circumstances (problem introduced in 9.00).
- Fixed crew assignment sliders in Object Info menu (problem introduced in 9.00).
- Fixed Boarding menu not working under certain circumstances (problem introduced in 9.00).
- Fixed sustained damage output stats not respecting multi-weapon cooling speed reduction (problem introduced in 9.00).
- Fixed display of shield modifiers in ship configuration screen (new feature in 9.00).
- Fixed ship name length restriction being ignored in Ship Build menu under certain circumstances.
- Fixed mouse-over texts flickering under certain circumstances.
- Fixed some engine flames being visible at very low speed and visually intersecting engine.
- Fixed camera shake when near Erlking firing main weapon.
- Fixed incorrect weapon effect sizes for some weapons (problem introduced in 9.00).
- Fixed misaligned engine flames on several ships.
- Fixed position of flaps on Lux.
- Fixed hole in Kukri wings.
- Fixed geometry clipping through Envoy wings.
- Fixed visually duplicated shields on Rapier.
- Fixed invisible walls near Allographyne Scrap Recycler.
- Fixed being able to jump out of Terran L Bridge.
- Fixed several causes of crashes.
