Experimental_UE5 0.1.15357
Additions- In an item tooltip, show "Produced by" or "Mined by" with component icons on one line while not holding shift (detailed list is shown while holding shift)
- Fix debug stepping in and out of sub behavior calls not working
- Fix calling sub behavior while running unlocked wrongfully hitting depth or instruction limit and aborting
- Fix Blight Visibility not clearing up all blight fog (ground fog was still shown) and increase blight visibility radius around camera so looking from afar doesn’t still obscure vision
- Fix "Load from Favorites" not working with things with dependencies (i.e. a blueprint referencing a behavior)
- Fix "View Current Values" button in behavior editor not being disabled when editing from the library
- Fix instruction search not working while editing a sub-behavior
- Fix error when trying to select a subroutine with zero parameters on a Call instruction
- Fix for "Can Produce" instruction
- Show information about object hovered with the mouse cursor in currently not visible but discovered area again