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Experimental_UE5 0.1.15536



Additions

  • Pylon now produces some necessary expansion items,
  • Added recipe for Laser Mining Tool,
  • Added more production for the Multimodal AI Center,
  • Added Anomaly inventory slots to the Alien Factory component,
  • Added new materials for the Alien Tree - Plasma Crystal and Crystalized Obsidian,
  • Added medium and large Health/Speed/Visibility Module component and reorganized modules in Robot tech trees,
  • Mothership and Human Explorer repair now link to signal register (similar to how explorables show required repair item),
  • Added search box to Item Request and Item Slot Fix selection windows,
  • New Autobase instructions, equip/unequip component on other units, set/get component registers on other units


Changes

  • For terraforming, use a less aggressive falloff curve so a range 10 terraforming component will actually look like it reaches its entire range,
  • Boosted Health Module bonus,
  • Resimulator Core now produced in the Assembler again (for now),
  • Reduced material cost of Alien Research items,
  • Recipe changes for the Alien Tree and Alien Units and Buildings,
  • Some Health changes - (Alien Heart shard decreased, Human Command Center increased),
  • Reduced inventory space of Hybrid Worker,
  • Removed Alien Artifact unlock from Alien Discovery,
  • Increased blight crystal as they're required more in late game,
  • Adjusted alien terraformer target level and range,
  • Trilobyte consumption restrictions on anomaly and gassy foods,
  • Mission "jump camera" button now stays at the top of the codex page when scrolling,
  • Allow Alien Deconstructor to output an Anomaly Heart,
  • Disallow bot upgrade on bot that was resimulated,
  • Make Deconstructor component adhere to the same rules as deconstruction via health bar button (disallow unresearched, infected or damaged units) with one special exception to still allow deconstruction of the Command Center to enable moving it in the early game,
  • Show "Save was made in a newer game version" instead of "Tried to load corrupt save data" when loading a save in a game version that uses an older save format,
  • Make re-simulated Laser Mining Tool, Laser Extractor and Ion Lance components remember their resimulated origin even when equipped and unequipped so recycling them won't give additional ingredients,
  • Made Human Miner units give the mining bonus only on certain items


Fixes
  • Don't clear fixed item when dragging a fixed item slot onto itself,
  • Remember information about a bot being Re-simulated across usage of acquiring/deploying with a Deployer component,
  • Prevent a bot taking over an order from a carrier on the way to a teleporter,
  • Validate item data being copied from favorites into faction library to prevent cheating via data injection into the local profile file,
  • Make unit Deconstruct (via button in UI of unit health bar) drop ingredients of a Re-simulated units original,
  • Adjusted default names and icons for aliens/bugs/anomaly factions in faction view,
  • Allow F8 to submit feedback in behavior editor,
  • Anomaly particles and Virus Source Code now properly tracked in item history graph,
  • Fix for being able to use Re-simulator only items on the Large Component Re-simulator,
  • Set value for all miners on Mine behavior instruction,
  • Clear miner values when empty value passed to Mine instruction,
  • Human Evolution, hint reworded to suggest repair from component rather than ingredient,
  • Keep construction site options "High Priority" and "Notify On Completion" across construction site edits and upgrades,
  • Fix health bar below docked unit in item slot UI getting stuck when swapping a docked unit and a fixed empty slot,
  • Fix multiple equipped Drone Port components producing Drone units simultaneously sometimes aborting without producing anything


Experimental_UE5 0.1.15540



Fixes
  • Fix for Remote Behavior Instructions to only work on Autobase Controller,
  • Fix for Remote Behavior Instructions to only work in same logistics network,
  • Fix for behaviors not starting with multi select,
  • Fix for untracked items in item history graph



***
https://store.steampowered.com/news/app/1450900/view/644688664507450356
https://store.steampowered.com/news/app/1450900/view/519713045439578512
https://store.steampowered.com/news/app/1450900/view/519712411641446590
https://store.steampowered.com/news/app/1450900/view/519711795144819228
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Release:15.08.2023 Genre: Strategie Entwickler: Stage Games Inc. Vertrieb: Forklift Interactive Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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