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Regular Update (Experimental)
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16.02.24 13:18 Community Announcements
Experimental 0.1.12326

Additions:
- News box on the frontend
- New command line options for steam logging and desynced checks (-logsteam -autohash)
- Extra spawns in the blight (WIP)
- Performance Optimizations for heavy lua actions (e.g Map.FindClosestEntity)

Fixes:
- UI fixes
- jumping to multiple units jump to first unit location, not the middle
- fix for minimap not being initialized properly and being stuck
- Fix for game freeze when behavior sets parameter to extreme value
- Make entity.MoveTo do nothing if there already is a move request to the same target area/entity
- Fixed changing visibility state (public, friends only, ...) while server is running
- Human Mission, removed the bug hole spawning alongside the broken buggy
- Human Mission, allow AI Research Center to be constructed
- Update to tutorial graphic for transport route
- Fixed blight converter converting crystals into blight crystals
- Always show docked units in frameview
- Make double clicking a node in the tech tree act like pressing the "Set Research" button
- Don't show a tooltip box when the tooltip is an empty string
- Temporarily enable edge scrolling while drag&dropping something over the map or drag-selecting
- Fix for bugs spawning in random places (like the middle of my base!)
- Added id check for order item so it doesnt log spam
- Fixed the texture of the damaged human explorer


Modding:
- Add validation to mod uploader tool to check if 'def.json' exists at the root level of the mod zip (to avoid users uploading a ZIP with a directory in it)
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Release:15.08.2023 Genre: Strategie Entwickler: Stage Games Inc. Vertrieb: Forklift Interactive Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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