We have a new hotfix update ready for you that also includes one of our most requested features: [b]controlling the direction of your airstrip.[/b]
We heard you and we didn't want to keep you waiting any longer for this feature, so here it is as part of a smaller hotfix update. This update also includes some useful new tools for the map editor.
Thank you all for your extensive feedback. We continue with other bug fixes and quality-of-life improvements.
Changelog:
Decide the landing / takeoff direction
you can now configure the airstrip landing/takeoff direction
New tools for the map editor
add and manage truck waypoints and resource spawning points
set spawn points for specific planes on parking spots
add character spawners to mark spots where initial characters appear when a new game is started
Tweaks to maps
we added a hospital building to Lichfield
The Hole was removed from Perranporth
Change the number of dogs on your base
you can now decide the number of dogs on the map in the map parameters when starting a new game
Other changes
added "painting in progress" indicator in the skin management button
added an option to configure skin during plane ordering
Pre-war Gladiator merged into Gladiator with a pre-war skin
fixed minor visual bugs
fixed minor functional bugs
New airplane livery ???? Promo code will be given out in our next dev livestream
there is a new skin in the game that can be unlocked with a promo code. This code will be given out in our next dev livestream on Twitch, which is planned for this Sunday at 9pm CET / 4pm EDT / 1pm PDT. Follow us on Twitch to get a notification when we go live: [dynamiclink href="https://www.twitch.tv/blindflugstudio"][/dynamiclink]
